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Image Engine Design

World-class visual effects studio for film/TV

FX Department Supervisor

Animation & VFXConfirmed live in the last 24 hours
Full-timeVancouver, BC, Canada$150k - $156k /yr

About the Job

Requirements

  • A minimum of 4 years of feature film or television production experience as an FX artist.
  • A minimum of 2 years of experience as an FX Lead.
  • Excellent knowledge and demonstrated work experience in Houdini.
  • Excellent knowledge of creating Houdini Digital Assets (HDAs) in Houdini and providing user support.
  • Strong knowledge of VEX and HScript.
  • Strong knowledge of Arnold or another 3D renderer; Arnold is preferred.
  • Strong knowledge of common data formats such as VDB and Alembic.
  • Strong knowledge of compositing.
  • Working knowledge of Nuke.
  • Understanding of image composition and creative story points, and the ability to communicate them.
  • Ability to work with and understand the requirements of all departments.
  • Ability to liaise with production managers and coordinators to schedule team tasks effectively.
  • Ability to troubleshoot and handle competing priorities.
  • Ability to delegate tasks effectively.
  • Attention to detail and ability to quality-control FX elements such as smoke, fire, and destruction.
  • Experience bidding and scheduling tasks for production.
  • Experience managing a team of artists, setting expectations, and managing their time.
  • Experience with higher education in a related field is desirable.
  • Strong knowledge of Gaffer or another node-based rendering application is desirable.
  • Strong Python scripting is desirable.
  • Linux or Unix scripting is desirable.
  • Thorough knowledge of Maya is desirable.
  • Experience with other solvers and simulation tools such as Naiad, RealFlow, Bullet, or Blastcode is desirable.
  • Knowledge of the Houdini Development Kit (HDK) is desirable.

Responsibilities

  • Support assigned shows and the VFX supervisor in achieving the visual requirements requested by the client, and assist the CG supervisor with the technical methodology required to achieve those requirements.
  • Build relationships with show supervisors and leads and use them to develop cross-departmental efficiencies.
  • Lead and manage FX artists and, where the FX crew has more than 10 artists, FX Leads on an assigned show.
  • Assist the CG supervisor with assigned show tasks and work with the Head of Department (HOD) to ensure tasks align with studio standards.
  • Assess show FX methodology and FX artist requirements.
  • Maintain consistency of work when managing FX Leads.
  • Work with other departments to streamline data handover to and from the FX department.
  • Mentor FX Leads and artists with the HOD, helping them manage tasks and focus, suggesting time-management strategies and studio-supported techniques for technical challenges.
  • Maintain aesthetic quality control across shows with the HOD.
  • Provide performance reviews, daily feedback, and mentoring of FX artists with the HOD.
  • Report facility tasks, FX pipeline improvements, show requirements, and progress updates to the HOD.
  • Define and enforce standards and working practices within the FX team across projects with the HOD.
  • Assist the HOD with reviewing and interviewing candidates for FX roles.
  • Assist the HOD with maintaining and creating documentation.
  • Work closely with VFX and CG supervisors to achieve the client FX brief within show constraints.
  • Guide teams on how to achieve effects using the available show pipeline.
  • Mediate conflicts or disputes involving FX methodology between artists and/or supervisors and find solutions that benefit the studio.
  • Review scope of work and assign tasks based on artists' skills and abilities.
  • Define and enforce standards and working practices for FX artists on the team.
  • Estimate task time and provide accurate progress reports.
  • Work with production coordinators to manage the team's show schedule and ensure delivery targets are met.
  • Identify and archive outstanding work on a show for possible reuse on future projects.
  • Achieve high-quality work within the given time constraints.
  • Attend rounds, dailies, reviews, one-to-one meetings, and team meetings as required.
  • Assist with FX breakdowns at the end of a show.
  • Work with R&D to facilitate testing and integration and provide timely input for ongoing development projects.

Desired Qualifications

  • Strong knowledge of Gaffer or another node-based rendering application.
  • Strong Python scripting.
  • Linux or Unix scripting.
  • Thorough knowledge of Maya.
  • Experience with other solvers and simulation tools such as Naiad, RealFlow, Bullet, or Blastcode.
  • Knowledge of the Houdini Development Kit (HDK).
  • Higher education in a related field.

About the Company

Image Engine Design

World-class visual effects studio for film/TV

Image Engine Design is a visual effects studio that provides a full suite of services for feature films and television, including concept design, pre-visualization, computer-generated animation, compositing, and volumetric digital effects. Its process combines early concept work with pre-visualization and then high-end CG and integration work to produce final VFX shots for a project. The company differentiates itself through its long track record (since 1995), its location in Vancouver, and its team of experienced artists who handle the entire VFX pipeline in-house rather than outsourcing components. Its goal is to help storytellers bring their ideas to life by delivering high-quality VFX that support the narrative and visual storytelling of each project.

Company size
201-500
Company stage
Not listed
Total funding
Not listed
Headquarters
Vancouver, Canada
Founded
1995

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