Lead Level Designer
Ubisoft
Lead Level Designer
Ubisoft
Global video game developer and publisher
Job Description
Beyond Good & Evil 2 is an open-world action-adventure game set in a captivating space opera universe. It is also the direct prequel to the 2003 classic! Thanks to the technological advancements provided by our proprietary Voyager engine, Beyond Good & Evil 2 aims to offer an organic, seamless experience of exploration and space piracy on a solar system scale, featuring exotic locations, colorful characters, and numerous mysteries to uncover—either solo or with friends. If you’re looking for a unique adventure, join our team to help us create System 3!
Why we need you:
The Level Design team builds the key locations of an open world; it needs a leader to structure, streamline, and elevate the overall quality.
What you’ll do:
Responsibilities:
You’ll be at the heart of design decisions, working directly with the project leads.
Vision & Consistency
Design & Player Experience
Iteration & Continuous Improvement
Team Management
Organization & Documentation
Your future work environment:
You’ll join a team of level designers and report to the World Director: Cédric BARTHEZ
What We’re Looking For:
You have previously worked on AAA games and have shipped multiple games—these are mandatory requirements for supporting our teams.
Knowledge of open-world games is a plus!
You’re comfortable:
Key Skills for This Role
Level Design
Methodology & Production
Communication & Leadership
Structuring
What Will Make You Successful
You’ll succeed if:
A bonus for you:
When you join:
The recruitment process:
As part of our recruitment process, you may be asked to complete a practical case study.
Additional information:
Location: Montpellier (on-site)
Start date: You can join the team as soon as possible
Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.
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