Lead Ad Monetisation Manager
Kwalee
Lead Ad Monetisation Manager
Kwalee
Makes and publishes mobile and PC games
We’ll match the title to your experience. This role is for you if you’re a hands-on owner who loves living in the mediation stack, spotting hidden revenue before anyone else, running smart tests and sharing the story behind every win.
This role is based in our Bangalore studio, working onsite 5 days per week, where our daily in-office collaboration fuels creativity and innovation.Ad revenue and ad LTV across our portfolio. You’ll be the go-to owner of how our games earn from ads: keeping performance healthy, closing leaks fast, and turning every good idea into a tested win.
How we’ll celebrate your success:
Essential
Desirable
At Kwalee, we take pride in being an equal opportunity employer, where we believe that diversity and inclusion are essential to driving creativity. We are committed to creating a safe, welcoming, and supportive environment where everyone can thrive.
Our culture is built on celebrating the diverse voices of our team members, fuelling innovation and strengthening our connection to our players. We are dedicated to advancing equity, diversity, and inclusion across all areas of life, including age, disability, gender identity, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex, and sexual orientation.
We recognise the importance of self-development, career progression, and well-being in retaining our talented team. At Kwalee, we celebrate individuality and encourage everyone to bring their authentic selves to work.
Kwalee develops and publishes mobile games, creating original titles and releasing titles from third-party developers. Its games rely on simple mechanics aimed at mass appeal, with hyper-casual hits like Draw it and Bake it driven by a data-driven approach that analyzes market trends and user engagement. Unlike others, Kwalee combines in-house development with a publishing program that supports independent studios with marketing, monetization, and game-design guidance, and it operates globally with offices in the UK, India, China, and Portugal. Its goal is to grow a large catalog of free-to-play games that generate revenue through ads and in-app purchases while expanding reach across a global audience and deepening player engagement.
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