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Sawhorse Productions

Art Producer

Production ManagementConfirmed live in the last 24 hours
Full-timeLos Angeles, CA, USA$40 - $50 /hr

About the Job

Requirements

  • At least 5 years of experience in game art, art direction, or art production, including at least 3 years of hands-on Roblox work as an Art Director, Lead Artist, or 3D Modeler.
  • A portfolio or shipped credits showing Roblox art the candidate created or directed, with strong working knowledge of Roblox Studio, MeshParts, SurfaceAppearance, and platform performance limits.
  • Working proficiency in Blender or Maya and Substance 3D Painter, sufficient to scope assets accurately and perform production work.
  • At least 2 years of experience building art budgets, hour estimates, or bids for client or studio projects and tracking spend against them.
  • Proven experience running art schedules and asset trackers in ClickUp, Jira, Asana, or a similar production tool.
  • Experience staffing projects with internal and freelance artists and balancing workload across multiple concurrent projects.
  • Ability to communicate clearly and directly and align Art Directors, artists, and producers across time zones over Slack and video calls.
  • Strong organization and attention to detail, and discretion in handling purchase cards, client assets, and IP-sensitive material.

Responsibilities

  • Build art budgets and hour estimates for new projects and pitches using deliverables and live operations templates, pass them to producers for client proposals, and track actuals in Harvest against budget to flag overages early.
  • Create and maintain art schedules, milestones, and review checkpoints for each project, aligned with the development team and each client's launch and live operations dates.
  • Check artist availability, match 3D artists, modelers, and environment artists to projects, and staff up quickly when new work arrives.
  • Own asset lists and production trackers in ClickUp, keeping status, assignees, and due dates current from concept and blockout through in-engine delivery in Roblox Studio.
  • Partner with Art Directors and Lead 3D Artists to break creative briefs into scoped asset lists, priorities, and task assignments.
  • Manage the studio's bench of vetted freelance artists, including the commissions channel on Discord, so extra capacity is ready before projects need it.
  • Manage art department purchases, including marketplace assets, plugins, software subscriptions, and renewals, keeping spending tied to project budgets.
  • Prepare new artists for production with onboarding covering Harvest, invoicing, pay periods, Slack, and Discord.
  • Provide hands-on modeling, texturing, or asset optimization in Blender, Maya, and Roblox Studio when schedule or capacity allows.
  • Stay current on Roblox platform updates, art tooling, and AI-assisted time and budget tracking, and propose ways to improve pipeline speed and estimate accuracy.

Desired Qualifications

  • Experience with Harvest or similar time-tracking and invoicing tools.
  • Live operations experience on a Roblox experience with regular content updates.
  • Familiarity with Fortnite UEFN or other user-generated-content platforms beyond Roblox.
  • Experience with Roblox user-generated-content avatar items and the Creator Marketplace.
  • Background in branded entertainment, agency, or commercial production work.
  • Experience using artificial intelligence tools for production tracking or estimation.

About the Company

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