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Rushdown Studios

Contract-based co-development for multiplayer games

Game Build Engineer

DevOps EngineeringConfirmed live in the last 24 hours
Full-time$100k - $125k /yr

About the Job

Requirements

  • Three years of professional experience scripting with Python.
  • Experience with TeamCity CI/CD pipelines for game development projects.
  • Familiarity with version control systems for large binary assets.
  • Proficiency with automation tools such as MSBuild, FastBuild, or Incredibuild.
  • Understanding of game packaging and deployment requirements for different platforms.
  • Experience compiling code and/or managing pipelines that compile code.
  • Ability to debug unexpected issues that arise during development.
  • Experience working with cloud providers such as Azure, AWS, or GCP.
  • Prior game development experience is required.

Responsibilities

  • Implement and maintain build systems for multiple target platforms, such as PC, Xbox, and PlayStation.
  • Deploy infrastructure as code for cloud resources using tools such as Terraform, CloudFormation, Azure Bicep, or Azure Resource Manager templates.
  • Design and develop CI/CD pipelines for game builds and deployments.
  • Automate game asset packaging and distribution workflows.
  • Optimize build times and artifact management for large game projects.

Desired Qualifications

  • Experience with additional build systems such as Jenkins or Azure DevOps, specifically for game development projects.
  • Experience with game engine build pipelines, such as those in Unreal, Unity, or proprietary engines.
  • Knowledge of game development workflows and asset management.
  • General understanding of C-family programming languages.
  • Familiarity with other scripting languages such as PowerShell or Groovy.
  • Familiarity with AI tooling such as Claude Code for code generation.
  • Previous work using version control for game development, such as Perforce or Git LFS.

About the Company

Rushdown Studios

Contract-based co-development for multiplayer games

Rushdown Studios is a co-development partner for video games, specializing in multiplayer engineering. It provides contract-based services across backend systems (data storage, matchmaking, lag reduction) and frontend UI/UX design, including implementing visuals in games. Based in Saratoga Springs, NY, it uses a hybrid work model to collaborate with partners in the U.S. and Europe and has official partnerships with Nintendo, Xbox, PlayStation, and Unreal Engine. Its goal is to help other studios build and scale online multiplayer features efficiently, drawing on experience from titles like PUBG, Among Us, LoL, and Last Epoch.

Company size
11-50
Company stage
Not listed
Total funding
Not listed
Headquarters
City of Saratoga Springs, New York
Founded
2021

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