HybridExpected availability during Pacific Time core hours, Monday–Friday, 9:00 AM–6:00 PM.
Product & Experience Design
About the job
Requirements
At least 3 years of experience as a Level Designer, Environment Designer, or in a similar role within Roblox, other user-generated-content gaming platforms, or a game studio environment.
Strong working knowledge of Roblox Studio, including terrain, parts, meshes, StreamingEnabled workflows, and core building tools.
A solid grasp of level design principles, including pacing, difficulty curves, player readability, and environmental storytelling.
A portfolio of built Roblox experiences, levels, or comparable game work demonstrating the candidate’s design approach and craft.
Understanding of performance and mobile optimization considerations when building for Roblox.
Ability to work with scripters, artists, producers, and creative leads across a project.
A track record of taking feedback and iterating on layouts efficiently.
Clear, professional written and verbal communication in remote-friendly settings.
Responsibilities
Design and build playable environments and levels in Roblox Studio, taking layouts from initial blockout through polished, playable spaces.
Craft experiences that guide players intuitively through space, with strong pacing, difficulty progression, and clear moments of reward.
Translate gameplay mechanics and creative briefs into level layouts that support core loops, campaign objectives, and brand storylines.
Build with terrain, parts, meshes, and Roblox Studio tools while considering performance and mobile playability.
Playtest levels, gather team feedback, and iterate quickly on layouts, difficulty, and player readability.
Integrate brand narratives, intellectual property, and campaign moments into level design so they feel native to Roblox.
Partner with game designers, scripters, artists, and producers to bring each experience from concept through launch.
Maintain clean, well-organized project files and provide clear handoff notes for downstream scripters and artists.
Desired Qualifications
Familiarity with Luau scripting for basic level logic such as triggers, teleports, and checkpoints.
Experience on branded Roblox experiences or campaigns for major brands.
3D modeling experience in Blender, Maya, or similar tools.
Exposure to Fortnite Creative/UEFN or other user-generated-content gaming platforms.
Prior work on obby, tycoon, roleplay, or narrative-driven Roblox experiences.
Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi and Alo to deliver industry-leading, innovative multi-platform content. At Sawhorse, we believe in fostering a culture of collaboration, creativity, and relentless excellence while shaping the future of digital storytelling.
And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions
We are seeking a talented, hands-on Roblox Level Designer to build the playable worlds behind our branded Roblox experiences. You will translate creative briefs into levels that feel native to the platform, shaping the spaces where our clients' brands come to life inside Roblox for millions of players.
This is an hourly freelance position, with expected availability during PST core hours M - F 9:00 AM - 6:00 PM.
Level Design & Build: Design and build playable environments and levels within Roblox Studio, taking layouts from initial blockout through to polished, playable spaces.
Player Flow & Pacing: Craft experiences that guide players through space intuitively, with strong pacing, difficulty progression, and clear moments of reward.
Gameplay Layout: Translate gameplay mechanics and creative briefs into level layouts that support core loops, campaign objectives, and brand storylines.
Roblox Studio Craft: Build using terrain, parts, meshes, and Studio tools, keeping performance and mobile playability in mind throughout.
Iteration & Playtesting: Playtest levels, gather feedback from the team, and iterate quickly on layouts, difficulty, and player readability.
Brand Integration: Bring brand narratives, IP, and campaign moments into level design in ways that feel native to Roblox rather than bolted on.
Cross-Disciplinary Collaboration: Partner with game designers, scripters, artists, and producers to bring each experience from concept through launch.
Documentation & Handoff: Maintain clean, well-organized project files and provide clear handoff notes for scripters and artists working downstream.
Qualifications
A strong candidate for this position should have the following qualities:
Experience: 3+ years of experience as a Level Designer, Environment Designer, or similar role within Roblox, other UGC gaming platforms, or a game studio environment.
Roblox Studio Proficiency: Strong working knowledge of Roblox Studio, including terrain, parts, meshes, StreamingEnabled workflows, and the core building tools.
Level Design Fundamentals: Solid grasp of level design principles including pacing, difficulty curves, player readability, and environmental storytelling.
Portfolio: Portfolio of built Roblox experiences, levels, or comparable game work that demonstrates your design approach and craft.
Performance Awareness: Understanding of performance and mobile optimization considerations when building for Roblox.
Collaboration: Comfortable working with scripters, artists, producers, and creative leads across a project.
Iteration Mindset: Track record of taking feedback and iterating on layouts efficiently and without ego.
Communication: Clear, professional written and verbal communication in remote-friendly settings.
Nice To Have's
Familiarity with Luau scripting for basic level logic such as triggers, teleports, and checkpoints
Experience on branded Roblox experiences or campaigns for major brands
3D modeling experience in Blender, Maya, or similar
Exposure to Fortnite Creative/UEFN or other UGC gaming platforms
Prior work on obby, tycoon, roleplay, or narrative-driven Roblox experiences
$30 - $45 per hour
EEO Statement
Sawhorse Productions is an equal employment opportunity employer. All employees and applicants are evaluated on the basis of their qualifications, consistent with applicable state and federal laws. In addition, Sawhorse Productions will provide reasonable accommodations for qualified individuals with disabilities. Sawhorse Productions will consider for employment qualified applicants with criminal histories in a manner consistent with the requirements of applicable state and federal law.