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Sawhorse Productions

Roblox Level Designer

Full-Time
$30 - $45/hr
Mid
Los Angeles, CA, USA
HybridExpected availability during Pacific Time core hours, Monday–Friday, 9:00 AM–6:00 PM.
Product & Experience Design

About the job

Requirements
  • At least 3 years of experience as a Level Designer, Environment Designer, or in a similar role within Roblox, other user-generated-content gaming platforms, or a game studio environment.
  • Strong working knowledge of Roblox Studio, including terrain, parts, meshes, StreamingEnabled workflows, and core building tools.
  • A solid grasp of level design principles, including pacing, difficulty curves, player readability, and environmental storytelling.
  • A portfolio of built Roblox experiences, levels, or comparable game work demonstrating the candidate’s design approach and craft.
  • Understanding of performance and mobile optimization considerations when building for Roblox.
  • Ability to work with scripters, artists, producers, and creative leads across a project.
  • A track record of taking feedback and iterating on layouts efficiently.
  • Clear, professional written and verbal communication in remote-friendly settings.
Responsibilities
  • Design and build playable environments and levels in Roblox Studio, taking layouts from initial blockout through polished, playable spaces.
  • Craft experiences that guide players intuitively through space, with strong pacing, difficulty progression, and clear moments of reward.
  • Translate gameplay mechanics and creative briefs into level layouts that support core loops, campaign objectives, and brand storylines.
  • Build with terrain, parts, meshes, and Roblox Studio tools while considering performance and mobile playability.
  • Playtest levels, gather team feedback, and iterate quickly on layouts, difficulty, and player readability.
  • Integrate brand narratives, intellectual property, and campaign moments into level design so they feel native to Roblox.
  • Partner with game designers, scripters, artists, and producers to bring each experience from concept through launch.
  • Maintain clean, well-organized project files and provide clear handoff notes for downstream scripters and artists.
Desired Qualifications
  • Familiarity with Luau scripting for basic level logic such as triggers, teleports, and checkpoints.
  • Experience on branded Roblox experiences or campaigns for major brands.
  • 3D modeling experience in Blender, Maya, or similar tools.
  • Exposure to Fortnite Creative/UEFN or other user-generated-content gaming platforms.
  • Prior work on obby, tycoon, roleplay, or narrative-driven Roblox experiences.

About the company

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