Principal Experience Designer
Posted on 9/8/2023
INACTIVE
Zynga

1,001-5,000 employees

Global leader in creating interactive, social mobile games.
Company Overview
Zynga, a global leader in interactive entertainment, has a proven track record of pioneering social games that are simple, accessible, and engaging, with their games becoming the second most popular activity by time spent on the internet. Their diverse portfolio of popular game franchises, downloaded over 5 billion times globally, demonstrates their ability to consistently deliver high-quality, immersive gaming experiences across a range of genres. The company's culture encourages innovation and growth, fostering an environment where employees can contribute to the future of social gaming.
Consumer Software

Company Stage

N/A

Total Funding

$2B

Founded

2007

Headquarters

San Francisco, California

Growth & Insights
Headcount

6 month growth

-2%

1 year growth

4%

2 year growth

10%
Locations
Canada
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
UI/UX Design
Unreal Engine
Communications
Adobe Creative Suite
Figma
Animation
Sketch
Graphic Design
Unity
CategoriesNew
UI/UX & Design
Art, Graphics & Animation
Requirements
  • Thrives in a fast-paced environment, quickly adapting to changing circumstances and teams, while acquiring new skills and behaviors
  • Demonstrates exceptional task prioritization, efficient work execution, time management, and the ability to work autonomously
  • Shows proactive self-development, continuously striving to enhance personal, interpersonal, and craft skills
  • Exemplifies organizational skills and adheres to established digital best practices, naming conventions, and standards
  • Actively seeks opportunities for mentoring and sharing knowledge with others
  • Skillfully communicates complex ideas to diverse audiences, presenting a persuasive viewpoint
  • Exhibits advanced written and verbal communication skills, including technical writing proficiency
  • Collaborates effectively across multiple studio locations, teams, and partners
  • Demonstrates proactive communication, fostering consensus in the face of differing perspectives
  • Displays expertise in fundamental UX Design Principles
  • Serves as an authority on the UX Design process, from identifying usability challenges to validating solutions through testing
  • Experienced expert in designing for games vs. task completion, specifically supporting fun and engagement
  • Applies deep knowledge of user psychology and usability assessment to improve product experiences
  • Proficient in prototyping tools like Figma, Sketch, or similar software
  • Specializes in game-oriented UX design, prioritizing fun and engagement alongside task completion
  • Applies deep knowledge of user psychology and usability assessment to improve product experiences
  • Proficient in prototyping tools like Figma, Sketch, or similar software
  • Highly skilled in standard creative software such as Adobe Creative Suite
  • Proficient in UI layout & design tools (Figma, Sketch, or similar)
  • Some familiarity with functional UI animation design
  • Seasoned in traditional game development methods and processes
  • Expert in creating user interfaces for game engines like Unity, Unreal, or similar
  • Experienced in collaborating with technical team members, such as Tech Art and Engineering
  • Proficient in developing games for mobile devices, understanding limitations and best practices
  • Holds a Bachelor's degree in HCI, Design, Graphic Design, Industrial Design, or a related field; equivalent education and experience considered
  • Brings 6+ years of specialized UX experience in the game development industry across 3+ game titles
  • Expertise with UI design and prototyping tools like Figma, Sketch, or equivalent
  • Proficient in Unity Engine (UGUI, NGUI), Unreal Engine, or similar game engines
Responsibilities
  • Collaborate closely with cross-functional product and design teams to envision, define, and craft features that deliver exceptional player experiences
  • Synthesize player needs and insights from various game departments, translating them into holistic solutions that cater to all stakeholders
  • Develop user flows, interface wireframes, prototypes, and comprehensive design documentation
  • Apply a comprehensive design approach encompassing problem definition, research, analysis, design iteration, and validation