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Riot Games

Online multiplayer game developer and publisher

Senior Software Engineer - Automation & Build Systems, Unpublished R&D Product

Game EngineeringConfirmed live in the last 24 hours
Full-timeSydney NSW, AustraliaNo salary listedIn-person

About the Job

Requirements

  • At least 3 years of professional experience in software engineering, including experience delivering live or shipped games or products.
  • Professional experience and proficiency in C and C++, with strong debugging skills.
  • Strong understanding of common game and software design patterns.
  • Experience in automation tooling, performance tooling, build or release pipelines, and/or telemetry.
  • Experience working in cross-functional teams and collaborating across disciplines and time zones.

Responsibilities

  • Co-design and implement solutions for large-scale automation and build tooling across a distributed network of servers.
  • Contribute to architecture requirements, technical design, and implementation across relevant systems, helping deliver stability to players and shape the team’s technical direction and standards.
  • Work with technical leadership in Sydney and Los Angeles to develop solutions, and collaborate closely with design to deliver high-performance systems that maximize player enjoyment.
  • Work collaboratively across multiple time zones to gather requirements and consistently deliver robust, scalable, and performant systems.
  • Help build best practices related to build and automation systems and foster a collaborative environment where knowledge and skills are shared.
  • Contribute to the technical culture of the team, ensuring the right balance of speed and sustainability.
  • Troubleshoot live service issues as part of an on-call rotation.

Desired Qualifications

  • A bachelor’s degree in Computer Science or equivalent experience.
  • Experience developing MMO and/or large-scale online games with a focus on build systems and automation.
  • Proficiency with services development, Golang, and/or C#.
  • Skill in managing requirements and refining game development pipelines for efficiency and scalability.
  • Familiarity with Unreal Engine 5, including Blueprint visual scripting, and working knowledge of Iris.
  • Experience working with mid-sized engineering teams and other disciplines, such as QA, Production, and Tech Design, in an agile environment.
  • Prior experience working on global-scale game development or online services.

About the Company

Riot Games

Online multiplayer game developer and publisher

Riot Games develops and publishes online multiplayer video games, with League of Legends as its flagship title. The game is free-to-play and supported by in-game purchases like cosmetic items and skins, while competitive play drives engagement through its esports ecosystem. Riot Games also runs Riot Forge, a publishing arm that partners with third-party developers to create new games within the League of Legends universe. The company earns revenue from cosmetic microtransactions, esports events, sponsorships, and merchandise. What sets Riot Games apart is its emphasis on building a large, global community around its titles and expanding its universe through collaborations with external developers. The goal is to create enduring, connected gaming experiences that sustain a vibrant community and a growing esports ecosystem around its flagship franchises.

Company size
5,001-10,000
Company stage
Acquired
Total funding
$15M
Headquarters
Los Angeles, CA
Founded
2006

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