Full-Time

Principal Generalist Programmer

Dead by Daylight

Updated on 12/5/2024

Behaviour Interactive

Behaviour Interactive

501-1,000 employees

Develops and publishes video games

Gaming

Senior, Expert

Montreal, QC, Canada

Hybrid position based in Montreal, QC.

Category
Full-Stack Engineering
Game Engineering
Software Engineering
Required Skills
Node.js
TypeScript
AWS
C/C++
Requirements
  • Proven track record in game development with a minimum of 15 years of experience.
  • You are a generalist who is comfortable working on a wide variety of things: low- and high-level code, features and bugs.
  • Expert proficiency in C++.
  • You need to be solution-oriented and possess a collaborative spirit.
  • Experience with Unreal Engine 5 is a plus.
  • Experience with backend development (NodeJS, TypeScript, AWS) is a plus.
Responsibilities
  • Deliver systems. You will code new systems and refactor existing systems, working on a wide variety of features ranging from tooling and backend to player-facing code and platform-specific implementations.
  • Fix bugs. Dead by Daylight is a live game as a service where features are continually added or improved. This introduces bugs and other issues. The Principal Programmer is expected to tackle challenging and difficult-to-reproduce critical bugs.
  • Fix performance and memory issues. As with any GaaS, performance and memory issues can arise. You will profile the game, identify bottlenecks, and optimize accordingly.
  • Ensure features and bugs are delivered on all platforms. The game is supported on numerous platforms, from PC to current and past-generation consoles. You will guarantee the game functions flawlessly across all platforms.
  • Collaborate with teams. Most system features involve cross-functional collaboration with game design, UI, backend programming, and art teams. Effective communication and teamwork are essential to deliver successful features.
  • Mentor junior programmers. As a principal programmer, you will contribute to the growth of the team by sharing knowledge, skills, and best practices.
Behaviour Interactive

Behaviour Interactive

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Behaviour Interactive is a leading independent video game developer and publisher in North America, known for its hit game "Dead by Daylight," which has over 60 million players. The company develops and publishes original games while also engaging in co-development projects with other businesses, generating revenue through game sales and subscription services. Unlike many competitors, Behaviour Interactive focuses on community engagement and creativity, organizing events like game jam competitions. Their goal is to adapt and grow within the gaming industry while fostering strong connections with gamers.

Company Stage

Seed

Total Funding

N/A

Headquarters

Santiago, Chile

Founded

1992

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Simplify's Take

What believers are saying

  • Growing interest in horror games boosts Behaviour Interactive's market potential.
  • Cross-platform play trends offer expansion opportunities for Behaviour Interactive's games.
  • Narrative-driven game popularity aligns with Behaviour Interactive's recent game focus.

What critics are saying

  • Cancellation of 'Lifeless by Daylight' spin-off suggests potential project management issues.
  • Red Hook Studios acquisition may pose integration and financial challenges.
  • Collaboration with Five Nights At Freddy's could lead to high expectations and pressure.

What makes Behaviour Interactive unique

  • Behaviour Interactive is a leading independent game developer in North America.
  • The company is renowned for its hit game 'Dead by Daylight' with 60 million players.
  • Behaviour Interactive excels in co-development projects with major industry players.

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