TPC Architecture Intern
NVIDIA
TPC Architecture Intern
NVIDIA
Designs the chips and software that power AI
We are looking for a GPU C++ Modeling Engineer intern – Performance/Functional Modeling, Validation and Analysis of Shader. TPC arch team is a fast-growing team which welcomes all level engineers to join. Our aim is to explore and design better architecture of GPU which will help AI program run efficiently and rendering in games become faster and more realistic. TPC is core of GPU. It includes several units for schedule, computation and cache. You will work closely with the US team, including test writing, function and performance implementation of kinds of features and study of new features.
What you’ll be doing:
Investigate and propose architecture ideas based on quantitative study of existing and projected SM architecture.
Develop performance and functional simulation models.
Develop performance and functional testplan and tests to validate new SM architectural and features.
Test and debug on simulators, RTL and real silicon.
What we need to see:
Good mastery of C++ language.
Experience of performance/functional modelling, profiling and analysis is a plus.
Practice with trace-driven and execution-driven simulation model development is a plus.
Pursuing BSEE or BSCSE. MS or PhD is a plus.
Ways to stand out from the crowd:
Candidates with GPU shader unit design, microprocessor design, and CPU/GPU performance analysis experience are preferred.
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most brilliant and talented people on the planet working for us. If you're creative and autonomous, we want to hear from you!
NVIDIA designs the chips and software that power artificial intelligence and sells complete data center systems to cloud providers, AI labs, and other businesses, along with GeForce graphics cards for gamers. Its GPUs, chips that perform thousands of calculations at once, became the main hardware for AI after researchers used them to train the AlexNet image-recognition model in 2012. NVIDIA connects many GPUs with its own processors and networking gear into servers and rack-sized computers, and developers program them through its CUDA software. These systems bring in most of its sales, and it also makes chips for cars and robots. Jensen Huang co-founded NVIDIA in 1993, and it is based in Santa Clara, California.
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