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Nex

Motion-based family gaming console with subscription

Software Engineer Intern - Game Development, Sports & Active Play

Game EngineeringConfirmed live in the last 24 hours
Internship · Summer 2027Hong KongNo salary listedIn-person

About the Job

Requirements

  • Must be currently enrolled in an undergraduate or graduate degree program at an accredited college or university.
  • Have a solid foundation in software development.
  • Have a passion for games and curiosity about what makes them fun.
  • Have a growth mindset and willingness to learn from new challenges.
  • Have strong communication and collaboration skills.
  • Have attention to detail and take pride in producing high-quality work.
  • Be enthusiastic about working in a fast-paced environment.

Responsibilities

  • Design and build responsive sports controls using motion algorithms, signal processing, and physics-based simulation.
  • Apply software engineering practices when developing, testing, and iterating on production features.
  • Help build Connected Play features by connecting players, processing motion input, and keeping gameplay synchronized across devices in real time.
  • Explore new game ideas through research and prototyping, and build tools that improve game development workflows.
  • Share technical knowledge and participate in playtesting, technical discussions, and code reviews.

Desired Qualifications

  • Familiarity with Unity is helpful, but not expected at the start; onboarding includes training for interns who are new to the engine.
  • Have a passion for sports and active play, with an interest in creating games that get people moving.

About the Company

Nex

Motion-based family gaming console with subscription

Nex makes a motion-based gaming system called the Nex Playground that lets families play without traditional controllers. The core product is a hardware console with a built-in camera and a computer vision/AI system that tracks up to 18 body points, letting up to four players play games by moving their bodies instead of holding a controller. Games come bundled with the starter pack, and players can subscribe to Play Pass to access a growing catalog of over 40 titles, with new games added every month. Nex earns recurring revenue from the subscription in addition to the initial hardware sale. The Nex Playground is designed for indoor use, supports portable play with a travel case, and can operate without Wi‑Fi, making it suitable for family entertainment and active, kid-friendly play.

Company size
201-500
Company stage
Debt Financing
Total funding
$192M
Headquarters
San Jose, CA
Founded
2017

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