Full-Time

Lead Hard-Surface Artist

Art Department, 3D Modeling

Posted on 10/31/2025

Double Eleven

Double Eleven

201-500 employees

Independent UK game publisher and developer

No salary listed

Durham, UK

Hybrid

Hybrid role; up to 2 days work-from-home per week.

Category
Art, Graphics & Animation (9)
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Requirements
  • Has proven game cycle experience as a Senior or Lead Artist
  • Shipped at least one title as a Senior or Lead Artist
  • Experience in working with 3rd Party project
  • Advanced understanding of 3D packages, Photoshop, Substance Designer/Painter, Zbrush and Marmoset Toolbag
  • Excellent knowledge with unwrapping, modifying, and creating UVs
  • Passion for highly detailed 3D assets and texturing for game ready assets
  • Demonstrates excellent foundational skills, including composition, design, structure, silhouette and colour theory
  • Excellent understanding of the hard-surface art pipeline, dependencies and overall scope of the project
  • Demonstrates an ability to work with detailed concept art or reference art materials
  • Excellent leadership and mentoring abilities, as well as interpersonal skills
  • Organised and practices good time management skills
  • Finds creative solutions for technically challenging tasks
  • Experienced in managing direct reports
  • Experienced working in an Agile workflow
  • All relevant qualifications considered
Responsibilities
  • Work directly with Art Director and Production in coordinating art resources, schedules and priorities based on project needs
  • Provide direction to asset team artists for aesthetic and technical considerations
  • Will need to fully understand and work around existing art pipelines
  • Be hands on with the art team producing benchmark assets to style and brief of project
  • Required to help lead the production and creation of art assets for the projects
  • Able to communicate and deliver assets cooperatively and independently within a 3rd Party production environment
  • Has expertise with PBR, lighting, rendering, and material authoring
  • Collaborate with Production to prioritize work, identify issues in JIRA, and escalate them to production, ensuring tasks have sufficient information
  • Reviewing work to meet the technical requirements and following best practices for the highest quality
  • Proactive in finding answers and able to clearly communicate issues and direction to the team
  • Capable of owning development of, and delivering, content while leading by example
  • Ensure the team maintains high-quality artistic results and milestone delivery, while encouraging effective communication and professionalism
  • Receives and provides critique in a professional manner
  • Able to manage and mentor career development of 3D Artists at various skill levels
  • Leading a team of talented artists

Double Eleven is a UK-based games publisher and developer that works with major intellectual properties and other studios. Their work centers on porting and collaboration, translating into hands-on development support for external teams to bring big games to new platforms. They partner with well-known publishers and studios on titles like Minecraft Dungeons, Prison Architect, and Fallout 76, and they also take on unannounced projects. Unlike some peers, they emphasize strong relationships with other developers and sustainable workflows, aiming to spend time with their families while producing high-quality games. Their goal is to create great games while maintaining a healthy, developer-friendly environment and keeping long-term collaborations with partner studios at the core of their business.

Company Size

201-500

Company Stage

N/A

Total Funding

N/A

Headquarters

Manchester, United Kingdom

Founded

2009

Simplify Jobs

Simplify's Take

What believers are saying

  • Minecraft Dungeons II launches 2026 on Switch 2, PS5, Xbox, PC, Game Pass boosting visibility.
  • New Middlesbrough HQ enhances operations for Rust upgrades and Blindfire FPS.
  • Rockstar PC port of Red Dead Redemption on October 29 strengthens porting expertise.

What critics are saying

  • Paradox fired Double Eleven from Prison Architect 2 in May 2024, Kokku takes over.
  • Xbox dominates Minecraft Dungeons II, ends Double Eleven role post-2026.
  • Blindfire flops in FPS market, drains resources from core porting by 2027.

What makes Double Eleven unique

  • Specializes in porting major IPs like Fallout 76 for Bethesda and Red Dead Redemption for Rockstar.
  • Top UK independent studio co-developing Minecraft Dungeons II with Mojang for 2026 launch.
  • Balances porting revenue with family-focused operations unlike conventional studios.

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Benefits

Flexible Work Hours

Hybrid Work Options

Unlimited Paid Time Off

Paid Vacation

Potential for annual performance bonus

Employee Referral Bonus

Cycle to Work scheme

Vitality Private Healthcare

Mental Health Support

Professional Development Budget

Conference Attendance Budget

Family-friendly leave available

Free parking

Wellness Program

Company News

VGChartz
Mar 22nd, 2026
Minecraft Dungeons II announced for Switch 2, PS5, Xbox Series, Switch, PC, and Game Pass - news.

Minecraft Dungeons II announced for Switch 2, PS5, Xbox Series, Switch, PC, and Game Pass - news. Publisher Xbox Game Studios and developers Mojang Studios and Double Eleven have announced Minecraft Dungeons II for the Nintendo Switch 2, PlayStation 5, Xbox Series X|S, Nintendo Switch, PC via Steam and Microsoft Store, and Xbox Game Pass. It will launch in 2026. View the announcement trailer below: Read details on the game below: A hero's work is never done! Disorder is brewing, and the world stands before a threat unlike any other. A new danger is growing in power, ready to descend upon the land and unleash mayhem. Return to the world of Minecraft Dungeons in an all-new action RPG adventure, brimming with high-stakes encounters, thrilling challenges, and never-before-seen locations, as you set out to save a world in crisis. Will you and your allies prevail against the forces of evil and save the day once more? A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. You can follow the author on Bluesky.

Citywing News
Mar 21st, 2026
Surprise! Minecraft Dungeons 2 is coming later this year.

Surprise! Minecraft Dungeons 2 is coming later this year. Surprise! Minecraft Dungeons 2 is coming to PC via Xbox and Steam, PS5, Nintendo Switch and Switch 2, and Xbox Series and Game Pass later this year. The announcement - prematurely leaked by a Gematsu social media post earlier today - accidentally confirmed publisher Xbox Game Studios and developers Mojang Studios and Double Eleven were working on Minecraft Dungeons 2 ahead of the formal announcement at Minecraft Live. "It's not often that we get to announce an entirely new game, but here we go: Minecraft Dungeons II is coming this year!" a formal press release declared. "This is an all-new action-RPG adventure where you'll take on high-stakes encounters, thrilling challenges, and explore never-before-seen locations in the Minecraft universe. Of course, there will also be loot! Loads of it. Grab it all, or share with up to three friends as you co-operate to save a world in crisis." And though "it might seem obvious", Mojang stressed that yes, "Minecraft Dungeons 2 is the sequel to Minecraft Dungeons", adding: "There's never been a better time to catch up if you're late to the party. We'll share more news soon!" It shouldn't be that much of a surprise. 2020's dungeon crawler was a huge hit, clocking up over 10 million players by February 2021, and 25 million players by April 2024, making it the most successful Minecraft spin-off yet. The original game, of course, is the second-biggest selling game of all-time, out-selling Grand Theft Auto 5 and Wii Sports with 350 million sales. Only Tetris has sold more. Citywingnews thought the first Minecraft Dungeons was "promising" when it released back in 2020, suggesting it "rounds out a strong extension to the franchise, and by far the most promising Minecraft spin-off released to date".

GaMaYo
Mar 16th, 2026
GaMaYo 26 showcase: Gata Guressi.

GaMaYo 26 showcase: Gata Guressi. At Project House, Leeds over 40 games will be demoing, along with 300+ developers, game industry publishers, investors and platforms in attendance for GaMaYo 26! Join GaMaYo on the 21st of May for a day full of demos and round tables, networking and more. This event is brought to you by Game Republic along with their Official Partners Red Kite Games, Xsolla and Double Eleven, with event sponsors Plus Accounting, Kudos Games and Steel City Interactive. Today GaMaYo is looking at 'Gata Guressi' which is confirmed to be at the event, from Elliot George Mann! Gata Guressi, from Elliot George Mann. What would be your description of your game? Learn to communicate with the people of Hierre by speaking their languages and understanding their cultures in this sci-fi translation game. Use your translation skills to navigate Kallay Tirridor, uncovering its dark secrets while solving the sudden disappearance of your brother. How did development start? (Were there any key inspirations or ideas that drove you?). Gata Guressi started out as a university project for a 3D modelling module, where I made a sci-fi bar with loads of characters speaking different languages for you to translate. The idea really stuck with me and I continued working on it afterward, reinventing the project to be much more linguistics-focused (inspired by other language translation games like Chants of Sennaar and Heaven's Vault). It's now a story-driven adventure where you're on the hunt for your brother, who disappears on a trip to a high-class tourist destination on another planet. You go after him, but realize nobody on this planet speaks your native language. To find your brother, you need to learn the languages of the people here, and with the varied demographics at the bar, that means learning 11 different languages used by the different peoples of the Hierre star system. Tell GaMaYo about the team behind the game? I'm Elliot George Mann, a game & XR developer based in Leeds. I graduated from University of York BSc Interactive Media in 2024 and now work on a variety of VR and AR projects at Reflex Arc (some projects here: https://reflexarc.co.uk/). I love all sorts of games, but language translation games have been especially interesting to me in recent years. The genre's criminally sparse, so I'm really excited to contribute to it with Gata Guressi and hopefully inspire more developers to create their own language games in the future! What kind of experiences do you hope to bring players? I want players to feel like multilingual detectives, figuring out the dictionaries and ways of thinking of different peoples in the search for their brother. This game has lots of opportunities to learn more about the world around you, and it'll come in handy to contextualize what people are saying and properly translate what they're saying. The worldbuilding of Hierre (the solar system the game takes place in) is very dense - as you play the game you'll pick up on the smaller details of the places, events, and cultures of the world, all to the end of immersing the player and making these languages and cultures feel alive and real. In 10 words or less, highlight the appeal of the game. Learn to translate alien languages to solve a sudden disappearance.

Game Rant
Mar 18th, 2025
Rust: Console Edition is Getting a Big Upgrade

Double Eleven has given players a first look at Rust: Console Edition's major next-gen upgrade.

Gematsu
Oct 17th, 2024
Double Eleven announces multiplayer first-person shooter Blindfire for PS5, Xbox Series, and PC

Double Eleven has announced Blindfire, a multiplayer first-person shooter that takes place in the dark.

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