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Voodoo

Free mobile games monetized by ads

UI/UX Artist - Midcore Unit

Product DesignConfirmed live in the last 24 hours
Full-timeÎle-de-France, FranceNo salary listedIn-person

About the Job

Requirements

  • 3–5 years of UI art experience in mobile games.
  • Solid UX design fundamentals with hands-on experience shipping titles.
  • Proficiency in Figma and Photoshop.
  • Experience implementing UI and assets in Unity.
  • Experience building and maintaining UX/UI framework libraries within a game project.
  • Comfort using artificial intelligence tools to accelerate prototyping and asset creation.
  • Ability to identify product needs, source references, and drive solutions independently.

Responsibilities

  • Design UX flows and UI visual assets in collaboration with the Game Designer to create intuitive and engaging player experiences.
  • Contribute as a generalist UI/UX designer across user experience and interface aesthetics.
  • Build and maintain the product's UI/UX framework in Figma, ensuring consistency, scalability, and clear design documentation.
  • Iterate based on feedback, playtesting results, and evolving design needs.
  • Prepare and export UI assets for implementation in Unity, collaborating with developers to resolve integration challenges.

About the Company

Voodoo

Free mobile games monetized by ads

Voodoo.io creates free, accessible mobile games and apps, mainly hyper-casual games, and earns revenue through advertising. It also provides advertising services to brands that want to reach a premium mobile gaming audience. The games run by displaying ads via partnerships with ad networks; data analytics help optimize user engagement and ad performance, with a focus on user consent, privacy controls, and avoiding data collection from anyone under 16. The company differentiates itself with a large in-house team of artists and developers for mobile marketing content, a broad U.S. user base, and an integrated approach that combines entertaining free games with brand advertising opportunities. Its goal is to reach millions of global users with free content while generating ad-based revenue and helping brands connect with mobile gamers in a privacy-conscious manner.

Company size
501-1,000
Company stage
Late Stage VC
Total funding
$492.6M
Headquarters
Paris, France
Founded
2013

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