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Larian Studios

Develops premium RPGs for PC/consoles

Environment Artist

3D ModelingConfirmed live in the last 24 hours
Full-timeKuala Lumpur, Federal Territory of Kuala Lumpur, MalaysiaNo salary listed

About the Job

Requirements

  • A minimum of 2 years of previous relevant experience in a similar position.
  • Experience in level art and set dressing, including taking rough layout maps and populating them with assets such as buildings, vegetation, and props to create environmental storytelling and believable worlds.
  • Proficiency with game editors such as Unreal Engine, Unity, or proprietary editors.
  • Proficiency with 3D software such as Maya, 3ds Max, or Blender.
  • Experience in 3D sculpting software such as ZBrush.
  • Proficiency in texturing software such as Substance Painter for creating physically based rendering (PBR)-correct textures.
  • Exemplary written and verbal communication skills.
  • Full-time, on-site availability, requiring presence in the office.

Responsibilities

  • Work with people from teams including concept art, level design, scripting, visual effects, and technical art.
  • Translate concept art into 3D assets while following art direction.
  • Decorate levels delivered by level designers to shipping quality.
  • Understand performance constraints and optimize assets for real-time rendered applications on modern hardware.

Desired Qualifications

  • Experience with photogrammetry, including scanning, processing, and cleanup.
  • Proficiency with Marvelous Designer, Substance Designer, SpeedTree, RealityCapture, or Houdini.
  • Ability to develop procedural workflows.
  • Knowledge of scripting languages such as Python or MEL script.
  • A traditional art background and ability to conceptualize or portray ideas through painting or sketching.
  • Understanding how composition, shape, scale, colors, and lighting can help improve environments.

About the Company

Larian Studios

Develops premium RPGs for PC/consoles

Larian Studios develops premium role-playing games (RPGs) for PC and consoles, with Divinity: Original Sin 2 as a flagship title. Its products are complete, story-driven games that blend combat, exploration, puzzles, and dialogue to create immersive experiences. The company monetizes through game sales and may offer DLCs or expansions, while keeping the core games as the main focus. Larian emphasizes high-quality development through strong internal tools for tracking performance and player feedback, and it engages with the community to refine its games. It differentiates itself with deep, tactical RPG gameplay, strong storytelling, cooperative multiplayer options, and a global approach to reach RPG enthusiasts. The goal is to deliver engaging, well-crafted RPGs to players worldwide and continuously improve them by incorporating feedback and expanding content.

Company size
501-1,000
Company stage
Pre-seed
Total funding
$3.2M
Headquarters
Ghent, Belgium
Founded
1996

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