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Age of Learning

Subscription-based educational tech for early learning

Lead UX Designer

Product DesignConfirmed live in the last 24 hours
Full-timeGlendale, CA, USAHybrid

About the Job

Requirements

  • At least 8 years of experience in game design, UX design, or both, with shipped titles or products represented in a portfolio.
  • Experience designing mobile products, preferably in education, casual gaming, or child- and family-focused apps.
  • Proficiency in Figma for UX flows, interactive prototypes, and design specifications.
  • Experience delivering live-service content and iterating on designs after launch based on data.
  • Comfort using product analytics by pulling data, reading dashboards, and using metrics to make decisions.
  • Ability to collaborate across product, engineering, art, and education teams.
  • Ability to drive work forward independently from idea to completion.
  • Empathy for end users, especially children and families.

Responsibilities

  • Create UX flows, wireframes, prototypes, and visual specifications in Figma to communicate design intent to engineering and product partners.
  • Use product data, user research, and competitive analysis to identify improvement opportunities and validate design decisions.
  • Collaborate with producers, engineers, educators, and artists to develop features from inception through launch.
  • Advocate for age-appropriate, accessible, and engaging experiences for children ages 2–10 and their parents throughout the design process.
  • Maintain knowledge of the ABCmouse product, user base, and competitive landscape to identify opportunities for improvement.
  • Use AI tools such as Claude or similar to accelerate design exploration, prototyping workflows, and high-quality design launches.
  • Partner with data teams to obtain and interpret metrics that inform feature refinement and live-service decisions.
  • Contribute to design system standards and game-design best practices across ABCmouse and within AI tools and workflows.

Desired Qualifications

  • Familiarity with early childhood learning principles or curriculum design.
  • Experience with AI-assisted design tools integrated into a professional workflow.
  • Experience at a company that ships subscription or live-service consumer products.
  • Familiarity with ABCmouse or similar early learning platforms as a user, parent, or designer.

About the Company

Age of Learning

Subscription-based educational tech for early learning

Age of Learning creates education technology for children, focusing on early learning and K-12 with a subscription model. Its products, like ABCmouse.com, offer an interactive curriculum with books, music, math lessons, and reading games, while My Math Academy and My Reading Academy provide instructional videos and adaptive challenges that personalize learning. The company differentiates itself with a large, research-validated curriculum designed for both home and classroom use and strong adaptive personalization. Its goal is to help children accelerate early literacy and math skills through accessible, personalized digital learning anytime, anywhere.

Company size
201-500
Company stage
Growth Equity (Venture Capital)
Total funding
$531.5M
Headquarters
Glendale, CA
Founded
2007

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