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Gameloft

Mobile game developer and freemium publisher

Division Principal Game Programmer - Unreal Engine, AI

Engineering LeadershipConfirmed live in the last 24 hours
Full-timeHo Chi Minh City, VietnamNo salary listed

About the Job

Requirements

  • Proven hands-on expertise in game development across multiple genres and platforms, including mobile, PC, and console.
  • High proficiency in Unreal Engine 5 and programming languages such as C++ and C#.
  • Demonstrated ability to design and lead large-scale technical systems covering areas such as 3D rendering, AI gameplay systems, online and network scalability, and cloud infrastructure.
  • A track record of leading R&D initiatives from exploration through production integration.
  • Demonstrated leadership of multidisciplinary programming teams, including identifying skill gaps, building development plans, and raising the collective output quality of a department rather than just individual projects.
  • Ability to communicate technical direction clearly to senior leadership, partner studio counterparts, and non-technical collaborators, and to influence decisions strategically while maintaining stakeholder alignment.
  • Practical experience deploying AI- and large language model-based tools in a production context.

Responsibilities

  • Monitor the technical health of multiple projects with technical leads to surface risks early, prevent bottlenecks, and keep deliveries on track.
  • Define and enforce studio-wide coding standards, architectural patterns, and engineering workflows, and drive their adoption across programming teams.
  • Lead high-impact R&D initiatives, particularly AI applied to game development, and ensure successful integration of outcomes into production pipelines.
  • Provide hands-on technical guidance and mentoring to programmers, conduct periodic competency assessments, and build clear development paths.
  • Act as the primary technical counterpart for co-development partner studios, aligning on architecture, tooling, style guides, and Unreal toolchain standardization across shared pipelines.
  • Collaborate with Game Design, Art, and Production to improve programming integration with other disciplines and contribute to overall product quality.
  • Plan strategic resources and project allocation in partnership with the Studio Technical Director.

About the Company

Gameloft

Mobile game developer and freemium publisher

Gameloft creates and publishes mobile games for players worldwide, including both original titles and licensed games from brands like Disney, Marvel, and Lego. Its games run on smartphones and feature phones and are distributed through app stores such as the Apple App Store and Google Play Store. The company mainly uses a free-to-play model, earning money through in-app purchases and in-game ads. Its goal is to grow its catalog of mobile games and reach more players globally by leveraging licensing partnerships and its relationship with Vivendi.

Company size
1,001-5,000
Company stage
IPO
Headquarters
Paris, France
Founded
1999

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