U

Ubisoft

Global video game developer and publisher

Growth Marketing Manager

Full-Time
No salary listed
Mid
Île-de-France, France
In PersonThe offices are in Saint-Mandé, near Paris.
Growth & MarketingGrowth Marketing

About the job

Requirements
  • A first experience in growth marketing, marketing strategy, or performance marketing, with demonstrated ability to define and lead data-driven growth strategies covering acquisition, reactivation, and monetization.
  • Expertise in marketing measurement and analytics, including designing performance frameworks, interpreting campaign effectiveness, and evaluating incrementality through structured test-and-learn methodologies.
  • Proven experience developing and executing experimentation roadmaps, including A/B tests, audience tests, and creative tests, and translating results into concrete optimization recommendations.
  • Strong analytical skills, including the ability to synthesize complex datasets, audience insights, and marketing performance into clear, actionable recommendations for strategic decision-making.
  • Experience with digital analytics tools such as Google Analytics and Adobe Analytics, and ability to collaborate with data teams to define key performance indicators, reporting frameworks, dashboards, and post-campaign analyses.
  • Strong cross-functional collaboration skills, including aligning Brand, Media, CRM, Analytics, and Product stakeholders and connecting business and data teams strategically.
  • Good understanding of player lifecycle, audience segmentation, and behavioral insights, with the ability to identify growth opportunities and improve conversion throughout the marketing funnel.
  • Ability to combine strategic thinking with operational execution, with strong ownership of business results.
  • Experience collaborating with external partners and service providers, including managing their performance and identifying new growth opportunities.
  • Strong interest in gaming and good understanding of player behavior and live-game ecosystems.
Responsibilities
  • Define and lead Rainbow Six Siege growth marketing strategies in alignment with business and marketing priorities, covering acquisition, reactivation, and monetization.
  • Define measurement methodologies and plan a testing roadmap to improve understanding of campaign incrementality and recommend optimizations to relevant teams.
  • Identify performance marketing campaign improvement opportunities by analyzing player behavior and audience insights, then formulate actionable recommendations for Brand and Media teams.
  • Recommend optimizations related to marketing audiences, creative assets, marketing messages, market and budget prioritization, campaign performance, and conversion across the marketing funnel.
  • Collaborate with the Senior Brand Manager Acquisition, Brand Managers Monetization, and Associate Directors Brand to align growth priorities with marketing strategies and integrate recommendations into campaigns.
  • Identify opportunities from competitive benchmarks, marketing trends, platform innovations, and growth best practices to continuously enhance Rainbow Six Siege marketing strategies.
  • Act as the primary contact between Brand Marketing and Analytics teams to establish a shared understanding of business challenges, marketing hypotheses, and measurement needs.
  • Define measurement needs, analysis methodologies, and marketing performance frameworks, and collaborate with specialized teams to develop reporting, dashboards, target setting, hot reports, and post-mortems for Rainbow Six Siege.
  • Collaborate with cross-functional analysis teams to align methodologies, analyses, and conclusions with marketing and business needs, provide Rainbow Six Siege product context, and ensure results are interpreted in a relevant and actionable way.
  • Translate analyses, audience insights, and marketing performance into clear, actionable recommendations supporting the Brand Managers' decisions.
  • Develop a deep understanding of audiences, player behavior, and lifecycle dynamics to identify growth opportunities and continuously improve marketing performance.
  • Collaborate with Media teams to align business priorities, measurement needs, and performance objectives, connect marketing and business key performance indicators, and support campaign-related decisions.
  • Collaborate with CRM teams on testing strategies, provide marketing and product expertise for lifecycle initiatives, and identify performance and reactivation optimization opportunities.
  • Collaborate with Audience, CRM, GSI, Marketing Analytics, and Product teams to ensure analytical consistency, priority alignment, and sharing of useful insights for Rainbow Six Siege marketing.
  • Structure and synthesize insights from Analytics, CRM, Media, Audience, and Product teams into clear, actionable marketing recommendations for Rainbow Six Siege.
  • Collaborate with Brand Marketing teams to strengthen a culture of testing, continuous optimization, and performance-oriented decision-making.
Desired Qualifications
  • Experience with competitive multiplayer games.

About the company

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company Size

10,001+

Company Stage

IPO

Headquarters

Montreuil, France

Founded

1986

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Simplify's Take

What believers are saying

  • Assassin's Creed Shadows drove a strong comparison base after March 2025 launch.
  • Black Flag Resynced sold 3.5 million copies in 14 days, beating expectations.
  • Management named Christoph Hartmann in July 2026 to sharpen shooter franchise execution.

What critics are saying

  • Ubisoft cut 380 jobs and closed Winnipeg and Belgrade in June 2026.
  • Fiscal 2025-26 loss reached €1.3 billion, with 2026-27 still loss-making.
  • Tencent's Vantage Studios stake concentrates franchise control around one risky, family-linked structure.

What makes Ubisoft unique

  • Vantage Studios isolates Assassin's Creed, Far Cry, and Rainbow Six under dedicated leadership.
  • Ubisoft's Creative Houses model gives studios full P&L ownership and faster decisions.
  • Massive Entertainment unites Division, Ghost Recon, and Splinter Cell teams across Montreal, Paris, Sweden, Toronto.

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Benefits

Flexible Work Hours

Growth & Insights and Company News

Headcount

6 month growth

-2%

1 year growth

-1%

2 year growth

-1%
Yahoo Finance
Sep 30th, 2026
Ubisoft rebrands studio group under Massive Entertainment name, led by ex-Amazon Games chief Christoph Hartmann

Ubisoft has renamed its "Creative House 2" division to Massive Entertainment, adopting the name of its Swedish studio acquired in 2008. The group, led by former Amazon Games chief Christoph Hartmann, will oversee franchises including Tom Clancy's "The Division," "Ghost Recon," and "Splinter Cell." From 30 September, development teams in Montréal, Paris, Sweden, and Toronto will operate under the Massive Entertainment brand. The division also includes "March of Giants," a multiplayer game Ubisoft acquired from Amazon. Massive Entertainment remains part of Ubisoft, which publishes all games developed under the brand. This forms part of Ubisoft's creative house-led operating model, alongside Vantage Studios. The company is targeting €200 million in cost reductions for 2026.

Yahoo Finance
Sep 30th, 2026
Ubisoft shareholders approve strategy and stock options at annual meeting

Ubisoft held its Annual General Meeting on 30 September 2026 in Paris, with shareholders holding 47.65% of outstanding shares in attendance. Chairman and Chief Executive Officer Yves Guillemot presided over the meeting. All resolutions were approved by a large majority, demonstrating shareholder support for Ubisoft's strategy. Notably, shareholders authorised the Board of Directors to grant stock options as an incentive tool for attracting and retaining individuals with critical expertise. The Board thanked three outgoing directors — Katherine Hays, Olfa Zorgati, and Lionel Bouchet — for their contributions to overseeing the company's transformation. For the 2025-26 fiscal year, Ubisoft generated net bookings of €1.53 billion.

Yahoo Finance
Jul 23rd, 2026
Ubisoft Q1 net bookings at $289M, new Assassin's Creed sells 3.5M copies in 14 days

Ubisoft reported first-quarter net bookings of €256 million for fiscal year 2026-27, down 9% year-on-year but slightly above guidance. The decline reflects a high comparison base from Assassin's Creed Shadows' March 2025 release. The quarter saw record performance from Invincible: Guarding the Globe, whilst Rainbow Six Siege performed in line with expectations. Assassin's Creed Black Flag Resynced launched in July, achieving an 84 rating on OpenCritic and Metacritic. The game sold 3.5 million copies within its first 14 days, exceeding annual expectations. Ubisoft appointed industry veteran Christoph Hartmann as general manager of Creative House 2. The company closed its Winnipeg and Belgrade studios, made targeted changes to global publishing, and restructured its Barcelona studio. The company confirmed its fiscal year 2026-27 and mid-term outlook.

Yahoo Finance
Jul 2nd, 2026
Ubisoft hires ex-Amazon Games chief Christoph Hartmann to lead Creative House 2, overseeing Tom Clancy franchises

Ubisoft has appointed former Amazon Games chief Christoph Hartmann as general manager of Creative House 2, overseeing franchises including "Tom Clancy's The Division", "Ghost Recon" and "Splinter Cell". The division will also include "March of Giants", which Ubisoft acquired from Amazon in December. Hartmann brings over 20 years of industry experience. He recently served as vice president of Amazon Games before leaving earlier this year. Prior to Amazon, he spent two decades at Take-Two Interactive, co-founding 2K Games and leading development of franchises including "Borderlands", "BioShock" and "NBA 2K". Ubisoft CEO Yves Guillemot said Hartmann's experience across development and publishing makes him well-suited to elevate the company's teams and deepen connections with players.

Yahoo Finance
Jul 1st, 2026
Amazon Games VP Christoph Hartmann joins Ubisoft to lead Tom Clancy franchise division

Ubisoft has appointed Christoph Hartmann, Amazon Games vice president, to lead its Creative House 2 division, which oversees the Tom Clancy franchise including titles such as "Splinter Cell" and "The Division". Hartmann brings significant industry experience, having co-founded and led 2K, owned by Take-Two Interactive. During his tenure there, he oversaw major franchises including Borderlands, BioShock and Civilization. The appointment signals Ubisoft's continued investment in its Tom Clancy properties as the French video games company seeks experienced leadership for one of its key creative divisions.