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Neros Technologies

Mass-manufactures attritable UAS with integrated avionics

CODEC Video Compression Engineer/Developer

Systems Software EngineeringConfirmed live in the last 24 hours
Full-timeTorrance, CA, USAIn-person

About the Job

Requirements

  • A bachelor's or master's degree in Computer Science, Electrical Engineering, or a related field.
  • Solid understanding of video compression theory, motion estimation, transform coding, MC DCT, VBSMC, entropy coding, and rate control.
  • Experience implementing codecs in software and hardware that encode and decode video according to a specific compression format.
  • Experience with System Verilog (HLS/C++).
  • Solid understanding of video compression standards, including H.264, H.265/HEVC, H.266, VP9, and AV1, and rate-control algorithms.
  • Experience with hardware implementations using FPGAs, ASICs, or DSPs, and hybrid software-control/hardware-accelerator implementations using GPUs, including NVENC and NVDEC. Experience with GPU acceleration using CUDA, Vulkan, or OpenCL.
  • Proficiency in C/C++ and experience with SIMD optimizations such as SSE, AVX, or NEON.
  • Front-end development for control of performance-critical code.
  • Experience with multithreaded programming, performance profiling tools, debugging, and performance optimization.

Responsibilities

  • Design and implement a dual CPU/GPU hybrid video-compression encoder architecture that combines software and hardware encoding engines.
  • Design, develop, and optimize video-compression algorithms in C/C++, Assembly, Rust, or similar languages.
  • Implement and optimize encoder/decoder pipelines for real-time applications.
  • Analyze and improve codec performance for speed, quality, and efficiency across CPU and GPU.
  • Perform error handling.
  • Conduct performance benchmarking, debugging, and quality-assurance testing; develop and use objective and subjective metrics to evaluate codec performance.
  • Collaborate with hardware and software teams to integrate codec solutions into products using high-level synthesis or FPGA/ASIC design flows.
  • Keep up to date with emerging video standards, compression techniques, and industry trends.

Desired Qualifications

  • Backend development experience with the FFmpeg framework or GStreamer.
  • Knowledge of container formats including MP4, MKV, and MPEG-TS.
  • Experience with machine-learning-based video enhancement or compression.

About the Company

Neros Technologies

Mass-manufactures attritable UAS with integrated avionics

Neros Technologies designs and mass-produces unmanned aerial systems (UAS) for the U.S. and allies. Its products include attritable FPV drones, loitering munitions, and defense-focused systems such as Archer AI (FPV with terminal guidance and GPS-denied position hold) and Bandit (a counter-UAS interceptor for larger threats). The company vertically integrates critical hardware and software, building flight computers, motor drivers, propulsion, and proprietary radios to resist electronic warfare, and it coordinates multiple drones for coordinated effects. Neros has demonstrated systems in active conflict zones (e.g., Ukraine) and aims to reach about one million drones produced annually from domestic manufacturing. In August 2026 it raised a $250 million Series C to accelerate Archer AI, Bandit, and multi-drone programs, underscoring its goal to scale production and support allied operations.

Company size
51-200
Company stage
Debt Financing
Total funding
$820.9M
Headquarters
Los Angeles, CA
Founded
2023

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