Modeling and Simulation Engineer
Furientis
Modeling and Simulation Engineer
Furientis
Designs and manufactures high-rate interceptor missiles
The Seeker Team builds the eyes and the targeting logic of our weapon system: a low-cost, mass-producible, multimodal missile seeker that leans on commercial supply chains where they outperform, and vertically integrates wherever possible. On a modern missile, the seeker is 40 to 60% of unit cost and often drives overly long delivery cycles; accordingly, the seeker team is at the tip of the spear for delivering capability to our customers and value to the taxpayer.
Seeker design has exactly two real constraints: physics and mission. Nothing else is a show-stopper, only an obstacle to overcome. We are a small, deeply technical team that drives capability through ingenuity and bias for action and ships hardware that flies. This is a wear-many-hats environment where you must be comfortable "building the airplane in flight" and stepping well outside your comfort zone; a narrowly scoped role with clean handoffs is not what this team offers.
This is an AI-native team. Through fluent use of cutting-edge agentic coding tools, one engineer here consistently out-delivers a much larger conventional team. You will have opinions about where these tools help and where they do not, provide governance input, and build out an AI-centric workflow from day one.
Own the team's real-time, physics-based engagement simulation pipeline: scene, sensor, signal chain, and engagement logic, correct at speed.
Build and validate signature models for target hardbody and plume/exhaust phenomenology.
Own scene generation physics: DTED and georeferenced terrain, frames, projections, and accuracy budgets.
Model the aero-optical environment at Mach 3 speeds and reconcile it with the optical error budget.
Build and maintain end-to-end seeker performance models spanning scene, atmosphere, optics, FPA, ROIC, ADC, signal chain, and image processing in MWIR and LWIR.
Run Monte Carlo trade studies on optical, sensor, and signal-chain parameters and translate the results into program-level design decisions.
Validate models against captured imagery from lab, ground, and flight tests, and hold physics sign-off on every synthetic dataset the algorithms team trains against.
B.S. in Optical Engineering, Physics, EE, Aerospace, or related; M.S. or Ph.D. preferred.
5+ years of classical EO/IR modeling and simulation, validated against measured sensor data.
MWIR/LWIR phenomenology: target signatures, atmospheric propagation, plume radiometry, and backgrounds.
Radiometry and sensor-chain modeling from first principles, photon budget to digital counts.
Modern Python for science and engineering; Git-based version control, with changes integrated through a CI/CD pipeline.
RF or radar M&S for multimodal sensor-fusion programs.
Aero-optical or hypersonic/supersonic flow-field modeling.
Hardware-in-the-loop or scene-projection (DMD, IRSP) experience.
CUDA and GPU programming experience.
Direct missile, munition, seeker, or guidance program experience.
Hands-on with MODTRAN, MUSES, DIRSIG, or an equivalent scene/atmosphere toolchain.
Sensor performance modeling with NV-IPM or equivalent.
Monte Carlo methods and statistics: designing trade studies and defending conclusions.
Daily use of agentic coding tools (Claude Code or similar) for model development and trade-study automation.
Unreal Engine, Unity, or similar engine experience.
Blender or similar 3D object rendering software.
Eligibility & Logistics Location: On-site at our Los Angeles, CA HQ; remote work is not available. Monthly weekend travel for test events and supplier engagements. Clearance: A clearance is not required for this position. Must be a U.S. Person.
Equal Opportunity & Export Compliance Furientis is an equal-opportunity employer. To comply with U.S. export control laws, employment is contingent on eligibility to access export-controlled information.
Furientis is a defense technology company that designs and builds low-cost interceptor missiles with a focus on high-rate production. Its products, like the F1.0 Tactical Interceptor, are built from the ground up with vertically integrated subsystems—the seeker, control actuation, airframe, and solid rocket motor—using proprietary motor chemistry optimized for throughput. The missiles are designed for large-scale manufacturing, targeting production of about 1,000 units per factory per year and a 30-minute final assembly time per vehicle. The company emphasizes in-house manufacturing, rapid testing, and scalable operations, supported by a funded OTA contract with the U.S. government. Furientis aims to expand its production capabilities and flight-test operations, as shown by its seed funding round to hire more staff and increase testing and manufacturing capacity.
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