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Moon Active

Mobile game studio using data analytics

Level Designer

Product & Experience DesignConfirmed live in the last 24 hours
Full-timeLondon, UKNo salary listed

About the Job

Requirements

  • A passion for gaming, particularly casual mobile games.
  • A solid grasp of level design principles and up-to-date knowledge of the casual mobile audience, game markets, and player motivations.
  • Practical experience using game engines such as Unity or Unreal to set up, build, and adjust level content.
  • Familiarity with modern design productivity tools or artificial intelligence-assisted content tools to streamline design workflows.
  • Ability to review player data, difficulty progression, and engagement metrics to make informed decisions on level tuning.

Responsibilities

  • Create casual game content in line with design pillars to excite and engage players.
  • Playtest own work and fellow designers’ work to ensure gameplay quality and consistency.
  • Structure and order content to onboard game concepts and mechanics while providing appropriate variety and challenge.
  • Use player data and feedback to balance existing content and guide the direction of future levels.
  • Assist the level design team in streamlining content creation and team workflows.
  • Support and collaborate with disciplines including Production, Quality Assurance, Art, and Product from a level design perspective.

Desired Qualifications

  • Experience in mobile game design, quality assurance, or general game creation.
  • A degree in Game Design or a related field.
  • Experience improving design workflows, templates, or level production processes.
  • Experience sharing design best practices or helping teammates adopt new design tools.

About the Company

Moon Active

Mobile game studio using data analytics

Creates mobile games for a global audience, focusing on engaging, visually rich experiences built with Unity. Its products run on mobile devices and monetize through in-app purchases and ads. Data-driven optimization underpins gameplay and performance, using machine learning and data science to analyze billions of data points, process terabytes of data daily, and handle millions of user requests per minute to keep gameplay smooth and responsive. A strong emphasis on distinctive art, graphic design, and animation helps bring fantasy worlds to life and differentiate games from competitors. The goal is to attract and retain a large, worldwide player base while maximizing monetization through personalized experiences and scalable infrastructure.

Company size
1,001-5,000
Company stage
Private
Total funding
Not listed
Headquarters
Tel Aviv-Yafo, Israel
Founded
2012

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