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Ubisoft

Global video game developer and publisher

Anti-Cheat Programmer - March of Giants

Security Engineering & ArchitectureConfirmed live in the last 24 hours
Full-timeMontreal, QC, CanadaNo salary listedIn-person

About the Job

Requirements

  • A degree in Computer Science or Software Engineering, or other relevant training.
  • Proven experience in cybersecurity, vulnerability analysis, or a similar field.
  • Knowledge of game protection technologies, including obfuscation, anti-tamper measures, and detection methods is highly valued.
  • Proven experience in C++ programming, with a solid understanding of low-level systems, multithreading, and memory management.
  • A deep understanding of Windows operating system architecture, APIs, and security mechanisms.
  • Ability to solve complex technical challenges and anticipate potential security vulnerabilities.
  • Ability to work collaboratively and communicate effectively with teams and stakeholders.

Responsibilities

  • Develop and implement core anti-cheat technologies within the game engine, focusing on code hardening and client security, and integrate them with March of Giants and Ubisoft online systems.
  • Integrate and maintain platform security features to strengthen the game's defenses against cheats.
  • Analyze existing cheats with Security Researchers to understand their functionality and develop new protections and detection methods.
  • Apply knowledge of Windows internals and operating system security to identify and mitigate vulnerabilities.
  • Collaborate with the broader development team to ensure anti-cheat solutions are effective, performant, and do not negatively affect player experience.
  • Debug complex issues related to game security and performance and propose solutions.
  • Monitor trends in game security, reverse engineering, and cheat development to proactively counter emerging threats.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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