Anti-Cheat Programmer
Ubisoft
Anti-Cheat Programmer
Ubisoft
Global video game developer and publisher
The incumbent is responsible for contributing to the mission of the March of Giants anti-cheat team, ensuring a fair and competitive environment for the community. This role focuses on both the prevention and detection of cheating through a dual approach: code hardening and advanced detection.
The incumbent will make the game client more resilient against manipulation by implementing encryption, obfuscation, and platform-level security features. They will also help enhance robust detection systems, including in-game metrics, machine learning, and AI-based methods.
To succeed in this position, the incumbent must combine the skills of a security professional with the mindset of an engine programmer, implementing complex security features directly into the game engine and ensuring seamless integration with the client’s UI and Ubisoft’s online services.
What you'll do
What you bring
Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.
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