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Logitech

Designs and sells computer peripherals.

Mechatronics Intern

Design EngineeringUpdated on Nov 11
Internship · Spring 2027Hsinchu, Hsinchu City, TaiwanNo salary listed

About the Job

Requirements

  • Currently pursuing studies or have completed studies in Mechatronics, Mechanical Engineering, Electrical Engineering, or a related technical discipline.
  • Have practical exposure or academic experience with simulation tools such as ANSYS Electronics Desktop, finite element analysis tools, COMSOL, or MagNet.
  • Have a strong foundation in actuators, sensor integration, dynamics, and basic control systems.
  • Be familiar with lab equipment such as oscilloscopes, power supplies, force/torque sensors, or data acquisition hardware.
  • Be able to solve problems, demonstrate curiosity about novel hardware interface technology, and collaborate in a fast-paced research and development environment.

Responsibilities

  • Scout gaming peripherals.
  • Perform finite element analysis.
  • Design and optimize.
  • Conduct testing and data analysis.
  • Prepare documentation and presentations.
  • Work with engineering teams to explore active gaming technologies and execute finite element analysis using ANSYS Maxwell.

Desired Qualifications

  • Experience with ANSYS Maxwell.
  • Experience with mechanical computer-aided design software.
  • Hands-on experience building prototyping setups using microcontrollers such as Arduino or STM32, or using MATLAB/Simulink.
  • Background or interest in gaming hardware, haptics, or human-machine interface devices.

About the Company

Logitech

Designs and sells computer peripherals.

Logitech designs and manufactures computer peripherals such as keyboards, webcams, headsets, and mice that help people interact with digital devices. Their products connect over USB, Bluetooth, or wireless dongles and are built to be plug-and-play, comfortable, and compatible across platforms. The company differentiates itself through design-focused hardware and a broad reach across consumers, businesses, and professional gamers, along with strong customer support and active user communities. Its goal is to improve how people connect with the digital world by delivering high-quality, accessible peripherals and maintaining leadership in product design and user experience.

Company size
5,001-10,000
Company stage
IPO
Headquarters
Lausanne, Switzerland
Founded
1981

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