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31st Union

Multiplatform AAA game studio; free-to-play

Lead Designer

Engineering LeadershipConfirmed live in the last 24 hours
Full-timeSan Mateo, CA, USAIn-person

About the Job

Requirements

  • At least 8 years of professional game design experience, including at least 1 year managing, mentoring, and maintaining accountability for multiple designers on a feature team or area within a AAA development team.
  • Experience shaping and building a live-service game or major live-service systems from development through launch.
  • Experience designing and leading multiplayer features involving multiple integrated systems, such as game modes, characters, economy, and progression.
  • Theory-crafting skills and experience designing for depth and multiplayer gameplay.
  • Deep understanding of UI, art, engineering, audio, and visual effects components to ensure cohesive gameplay.
  • Ability to rapidly filter substantial feedback into concrete improvements.
  • Ability to manage, articulate, and advocate for effective tradeoffs.
  • Experience in multiplayer player-versus-player or competitive games and the ability to analyze what works and why.
  • Ability to abstract designs into patterns and models of player behavior and provide flexible design solutions.
  • Strong experience with Unreal Engine and Blueprint visual scripting.

Responsibilities

  • Lead a feature team by setting scope, approach, and design objectives aligned with overall game goals.
  • Manage designers by supporting their growth and providing actionable feedback on their work and working methods.
  • Define sprint and milestone objectives, including tradeoffs, costs, and priority areas of work.
  • Evaluate and diagnose work to identify improvement opportunities and develop plans to address them.
  • Communicate and align across and beyond the team on work, tradeoffs, and dependencies, and communicate changes across the organization.
  • Maintain and enforce execution standards and practices for scripting and design, including in-engine work and documentation.

Desired Qualifications

  • Programming experience in C++, C#, or similar languages.

About the Company

31st Union

Multiplatform AAA game studio; free-to-play

31st Union is a game development studio under the Take-Two Interactive publishing label that creates multiplatform AAA video games. Its current project ETHOS is a free-to-play, third-person roguelike hero shooter, available on multiple platforms and monetized through in-game items. It stands out with a global development footprint and a strong emphasis on high-performance animation systems and runtime engineering, supported by Take-Two’s publishing network. Its goal is to deliver engaging, player-first experiences that reach a worldwide audience and sustain revenue through free-to-play monetization.

Company size
201-500
Company stage
Not listed
Total funding
Not listed
Headquarters
San Mateo, CA
Founded
2019

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