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Netflix

Streams shows, films and live events worldwide

Technical Director - Unannounced Cloud Game

Engineering LeadershipConfirmed live in the last 24 hours
Full-timeLos Angeles, CA, USA

About the Job

Requirements

  • At least 10 years of experience developing and launching high-fidelity games, with recent, deep hands-on expertise in Unreal Engine 5 or Unity and C++.
  • Ability to profile and debug at the engine layer, including diagnosing frame-time and memory issues using Unreal's tools.
  • Expertise building and maintaining modular, scalable frameworks, with hands-on experience managing world partition, level-streaming pipelines, asset virtualization, shader compilation, and build/cook systems.
  • Experience optimizing CPU, GPU, and memory footprints for constrained environments, and evaluating bandwidth and latency constraints to meet performance and gameplay targets.
  • Deep technical expertise across game architecture, gameplay systems, content pipelines, artist workflows, rendering, backend services, and cross-platform development, including Linux.
  • Experience supporting live-service games through development, launch, and post-launch operations.
  • Familiarity with contemporary web technologies and cloud environments.
  • Demonstrated ability to build, lead, and scale multidisciplinary engineering teams and collaborate with technical and non-technical leaders.

Responsibilities

  • Own all technical aspects of the project, including architecture, system design, development processes, and technical documentation, ensuring technical direction is scalable, sustainable, and aligned with the creative vision.
  • Hire, mentor, and lead an engineering team, cultivating an environment focused on innovation, growth, and high development standards.
  • Oversee technical execution across prototype, production, and live operations; uphold standards for code quality, performance, reliability, and optimization.
  • Collaborate with studio leads to align the project with product strategy and drive course corrections when needed.
  • Lead integration of Netflix cloud-gaming platform technologies.
  • Identify and evaluate external co-development partners and ensure technical compatibility and smooth cooperation.
  • Serve as the final escalation point for engineering challenges, troubleshooting issues including engine-layer debugging and performance profiling.
  • Refine development processes, tools, and pipelines for efficiency and scalability, using a build-and-play-often approach.
  • Foster a collaborative, inclusive, high-performance culture within the engineering team and studio.

Desired Qualifications

  • Willingness to work a Pacific Time-oriented development team schedule.
  • Willingness to travel for work-related events.
  • Los Angeles is the preferred location.

About the Company

Netflix

Streams shows, films and live events worldwide

Netflix runs a subscription streaming service for TV series, films, documentaries, games and live events, watched by members around the world. Its catalog mixes licensed titles with originals it commissions in dozens of countries, from Korean dramas like Squid Game to stand-up specials and live sports. Members watch on smart TVs, phones, computers and game consoles, and a recommendation system shapes what each profile sees first. Netflix earns most of its revenue from monthly membership fees, including a lower-priced plan with ads sold through its own advertising technology. Netflix was founded in 1997 as a DVD-by-mail rental service and is headquartered in Los Gatos, California.

Company size
10,001+
Company stage
IPO
Headquarters
Los Gatos, CA
Founded
1997

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