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ByteDance

Builds content apps, business software and AI

Research Engineer - Storage for LLM

AI ResearchConfirmed live in the last 24 hours
Full-timeSeattle, WA, USANo salary listed

About the Job

Requirements

  • PhD in Computer Science, Applied Mathematics, Electrical Engineering, or a related technical field.
  • Strong understanding of transformer-based model internals and how KV caching affects autoregressive decoding.
  • Experience with distributed systems, memory management, and low-latency serving (RPC, gRPC, CUDA-aware networking).
  • Familiarity with high-performance compute environments (NVIDIA GPUs, TensorRT, Triton Inference Server).
  • Proficiency in languages like C++, Rust, Go, or CUDA for systems-level development.

Responsibilities

  • Design and implement a distributed KV cache system to store and retrieve intermediate states (e.g., attention keys/values) for transformer-based LLMs across GPUs or nodes.
  • Optimize low-latency access and eviction policies for caching long-context LLM inputs, token streams, and reused embeddings.
  • Collaborate with inference and serving teams to integrate the cache with token streaming pipelines, batched decoding, and model parallelism.
  • Develop cache consistency and synchronization protocols for multi-tenant, multi-request environments.
  • Implement memory-aware sharding, eviction (e.g., windowed LRU, TTL), and replication strategies across GPUs or distributed memory backends.
  • Monitor system performance and iterate on caching algorithms to reduce compute costs and response time for inference workloads.
  • Evaluate and, where needed, extend open-source KV stores or build custom GPU-aware caching layers (e.g., CUDA, Triton, shared memory, RDMA).

Desired Qualifications

  • Prior experience building inference-serving systems for LLMs (e.g., vLLM, SGLang, FasterTransformer, DeepSpeed, Hugging Face Text Generation Inference).
  • Experience with memory hierarchy optimization (HBM, NUMA, NVLink) and GPU-to-GPU communication (NCCL, GDR, GDS, InfiniBand).
  • Exposure to cache-aware scheduling, batching, and prefetching strategies in model serving.

About the Company

ByteDance

Builds content apps, business software and AI

ByteDance builds content and creation apps for consumers, alongside collaboration software and AI services for businesses. Its video platforms connect viewers with creators, while CapCut gives people tools to edit and publish videos. The group also develops Lark for workplace communication and shared documents, and its Seed research teams build language, image, video, and speech models used in consumer apps and sold through BytePlus cloud services. It earns money from advertising, commerce services, paid software subscriptions, and usage of its enterprise technology. ByteDance was founded in 2012 and has its operational headquarters in Beijing, China.

Company size
10,001+
Company stage
Private
Total funding
$35.1B
Headquarters
Haidian, China
Founded
2012

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