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Sony Interactive Entertainment

PlayStation hardware, network services, and games

Design Director

Game EngineeringConfirmed live in the last 24 hours
Full-timeNo salary listedIn-person

About the Job

Requirements

  • A minimum of 6 years of game-design experience, including at least one commercially shipped major AAA multiplayer title in a senior, lead, or principal role.
  • Demonstrated experience defining core gameplay loops during early conception and preparing complex systems for live-service stability.
  • At least 2 years of direct experience managing, mentoring, and developing game designers.
  • Ability to combine creative thinking with analytical rigor to devise original ideas and express them as logical, quantitative rules.
  • Strong verbal and written communication skills, including the ability to articulate, defend, and pitch design concepts clearly to development teams and studio leadership.
  • Deep experience with multiplayer architectural constraints, including matchmaking logic, playlist structures, anti-cheat considerations, and progression balancing in a live-service context, applicable beyond traditional player-versus-player frameworks.
  • Ability to use a game editor to quickly validate and prototype design ideas during early conception phases.

Responsibilities

  • Partner with the Creative Director to translate abstract creative themes into clear gameplay pillars and meta-structures.
  • Construct a comprehensive gameplay vision that integrates the game's thematic fantasy and narrative context into cohesive mechanics.
  • Apply an innovative and analytical approach to building moment-to-moment gameplay, short-term hooks, and long-term retention loops suited to the game's direction.
  • Define clear direction, intent, and structural boundaries for the design team while providing a framework for creative freedom and innovation.
  • Establish quality standards and review and validate the team's design work for mechanical solidity, balance, and alignment with the core vision.
  • Hire, direct, and organize a team of game designers from junior to senior levels; conduct regular one-on-ones, provide actionable performance feedback, and support their professional growth.
  • Maintain a structured, collaborative design environment that supports clear communication, objective analysis, and constructive feedback.
  • Represent design in collaboration with engineering, UI/UX, audio, and live operations teams to ensure shared understanding of design intent and vision.

Desired Qualifications

  • Working knowledge of Unreal Engine.
  • Passion for gameplay innovation and understanding of evolving trends in the global gaming market.

About the Company

Sony Interactive Entertainment

PlayStation hardware, network services, and games

PlayStation is a division that develops and operates PlayStation hardware, software, and online services for a global audience. Its products include consoles, games from PlayStation Studios, and the PlayStation Network, which enables digital purchases, online multiplayer, and cloud saves. A PlayStation console plays games from discs or downloads, connects to PSN for online features, and uses digital stores to access a library of games from first- and third-party partners. The goal is to provide borderless, high-quality entertainment and grow the PlayStation ecosystem by tightly integrating devices, services, and exclusive content.

Company size
10,001+
Company stage
Not listed
Total funding
Not listed
Headquarters
San Mateo, CA
Founded
1994

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