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Larian Studios

Develops premium RPGs for PC/consoles

Gameplay Programmer

Game EngineeringConfirmed live in the last 24 hours
Full-timeWarsaw, PolandNo salary listed

About the Job

Requirements

  • At least 4 years of experience in C++.
  • A strong understanding of role-playing game systems and gameplay.
  • Experience with commercial proprietary engines.
  • Understanding of state machines, pathfinding, and artificial intelligence routines.
  • Ability to think like a designer to create compelling gameplay.
  • Ability to communicate in English.
  • Willingness to take responsibility and work collaboratively.
  • Strong software design and problem-solving skills.
  • Strong software debugging skills.
  • Strong architectural skills, including designing parallel and gameplay systems.
  • Game development experience.
  • Must work full-time on-site and be present in the office.

Responsibilities

  • Work on all aspects of game systems, including engine features, gameplay, user interface, audio, animation, scripting, and tools.
  • Collaborate with other departments to implement required game components.
  • Work with content creators to deliver required features.
  • Write robust, maintainable, auto-testable code using a test-driven development approach.
  • Participate actively in game design and production as part of the creative team's technical side and provide first-line feedback.
  • Help scope features and advise on effective implementation approaches.
  • Work daily within an international team distributed across multiple studios.

Desired Qualifications

  • A bachelor's degree in computer science or software engineering.
  • Experience with machine learning algorithms.
  • Experience with test-driven development and entity-component-system architecture.
  • Background in role-playing games.
  • Experience shipping game or console titles.

About the Company

Larian Studios

Develops premium RPGs for PC/consoles

Larian Studios develops premium role-playing games (RPGs) for PC and consoles, with Divinity: Original Sin 2 as a flagship title. Its products are complete, story-driven games that blend combat, exploration, puzzles, and dialogue to create immersive experiences. The company monetizes through game sales and may offer DLCs or expansions, while keeping the core games as the main focus. Larian emphasizes high-quality development through strong internal tools for tracking performance and player feedback, and it engages with the community to refine its games. It differentiates itself with deep, tactical RPG gameplay, strong storytelling, cooperative multiplayer options, and a global approach to reach RPG enthusiasts. The goal is to deliver engaging, well-crafted RPGs to players worldwide and continuously improve them by incorporating feedback and expanding content.

Company size
501-1,000
Company stage
Pre-seed
Total funding
$3.2M
Headquarters
Ghent, Belgium
Founded
1996

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