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Lakshya Digital

Global game art development services

Technical Artist - AI & 3D Pipeline

3D ModelingConfirmed live in the last 24 hours
Full-timeGurugram, Haryana, IndiaNo salary listed

About the Job

Requirements

  • 3–6 years of experience in technical art, game art, or computer graphics.
  • Strong understanding of real-time 3D asset pipelines and physically based rendering workflows.
  • Professional experience with Maya, 3ds Max, or Blender.
  • Working knowledge of Unreal Engine and/or Unity.
  • Practical experience exploring or implementing artificial intelligence in a 3D or game-art workflow.
  • Strong problem-solving, communication, and documentation skills.
  • A portfolio demonstrating technical-art, pipeline, or AI-assisted 3D work.

Responsibilities

  • Research and evaluate artificial intelligence tools for game-art and 3D production.
  • Implement AI-assisted workflows for modeling, texturing, materials, references, optimization, and asset validation.
  • Integrate workflows with Maya, 3ds Max, Blender, Substance, Unreal Engine, and/or Unity.
  • Collaborate with artists, art leads, engineers, and production teams.
  • Troubleshoot meshes, UVs, materials, shaders, textures, levels of detail, and engine integration.
  • Create workflow documentation and train artists on approved tools.
  • Ensure AI-generated content is reviewed for quality, originality, licensing, security, and production readiness.

Desired Qualifications

  • Python scripting for pipeline automation.
  • MEL, MaxScript, C#, C++, Blueprint, HLSL, or GLSL.
  • Houdini, Substance Designer, PySide/PyQt, or DCC-tool API experience.
  • Experience with procedural generation, shaders, visual effects, or asset-validation tools.
  • Experience on a shipped AAA, PC, console, or mobile title.

About the Company

Lakshya Digital

Global game art development services

Lakshya Digital provides art development services for video games, leveraging 800+ professionals across India, the US, the UK, Japan, and the Philippines. It combines international and Indian talent and uses a proprietary SWAT automation tool to coordinate tailored art work, enabling more content and faster turnaround with cost efficiency. Its global studio network, client-centric approach, and industry partnerships (NGF, NASSCOM, Keywords Studios) set it apart from competitors. The company aims to help partners scale content production, hit deadlines, and reduce costs while preserving quality.

Company size
501-1,000
Company stage
Not listed
Total funding
Not listed
Headquarters
Gurugram, India
Founded
2004

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