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Huawei

Global ICT infrastructure and devices provider

Researcher - Procedural Graphics

Game EngineeringUpdated on Nov 13
Full-timeVancouver, BC, CanadaNo salary listedIn-person

About the Job

Responsibilities

  • Develop and implement visual effects shaders and procedural textures and geometry from scratch.
  • Create graphics demonstrations and technology prototypes to validate new algorithmic techniques.
  • Optimize mobile graphics pipelines and provide solutions to minimize power consumption and maximize performance.
  • Build custom tools to streamline and automate the shading creation process.

About the Company

Huawei

Global ICT infrastructure and devices provider

Huawei designs and sells ICT infrastructure, devices, and cloud services for telecom operators, enterprises, and consumers. Its products span telecom networks, IT infrastructure, smart devices, and cloud offerings, and they operate globally in more than 170 countries. Huawei’s technology works by combining hardware and software across networking gear, servers, consumer electronics, and cloud platforms, enabling connectivity, data processing, and smart solutions for businesses and homes, with a focus on secure, open collaboration with ecosystem partners. Differences from competitors come from its large scale, employee ownership structure, extensive R&D investment, and broad end-to-end solutions that integrate networks, IT, devices, and cloud. The company aims to empower people, enrich home life, and drive organizational innovation by delivering value through collaboration, advanced technologies, and customer-focused services.

Company size
10,001+
Company stage
Debt Financing
Total funding
$2.4B
Headquarters
Shenzhen, China
Founded
1987

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