Summer 2026

Rust Software Engineer Intern

Chip Design Tools, Multiple Teams

Posted on 9/5/2026

Fab2

Fab2

51-200 employees

Operates compact semiconductor fabrication facility

Compensation Overview

$54.81 - $62.98/hr

+ Housing stipend + Visa sponsorship

H1B Sponsorship Available

San Francisco, CA, USA + 1 more

More locations: Austin, TX, USA

In Person

Category
Software Engineering (1)
Required Skills
CAD
Rust
Blender
Git
Data Structures & Algorithms
Postgres
Data Engineering
AWS
OpenGL
C/C++

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Requirements
  • Strong Rust experience, or serious C++ and systems experience combined with the curiosity to develop deeply in Rust.
  • Solid systems fundamentals including memory, performance, and concurrency, with experience profiling and optimizing slow software.
  • A track record of building non-trivial software from scratch and explaining it end to end.
  • A portfolio, such as GitHub, is required.
  • Willingness to learn chip design; prior schematic, SPICE, or RLC circuit experience is helpful but not required.
Responsibilities
  • Own major features from design through shipping across the full stack in Rust.
  • Build deeply interactive, low-latency editing tools, including autorouting, measurement, annotation, and immediate error detection.
  • Develop a document model that supports source-code-like diffing and merging alongside real-time collaboration.
  • Build the synchronization engine that streams edits between clients with eventual consistency, high-bandwidth streaming, and correctness.
  • Develop a GPU canvas that renders millions of polygons smoothly using spatial indexing, culling, and level of detail in a shared Rust code path for web and native.
  • Build interactive simulation features that stream waveforms as the solver produces them and provide millisecond responses for interactive analysis.
  • Develop nearby application capabilities including sandboxed WebAssembly plugin components, a scripting API, and integrations that send finished designs to the fabrication facility.
Desired Qualifications
  • Game, engine, or real-time systems experience, including ECS, scene graphs, spatial indexing, physics engines, frame budgets, graphical user interfaces, or low-latency input.
  • Electrical engineering experience involving analog and digital systems.
  • Experience with deep, complex software such as Blender, Ableton, KiCad, computer-aided design tools, digital audio workstations, or game engines.
  • Distributed or real-time systems experience, including write-ahead logs, event sourcing, replication, conflict-free replicated data types, operational transformation, WebSockets, or data pipelines.
  • Experience with geometry, graph, and routing algorithms, spatial data structures, or optimization.
  • Familiarity with schema evolution and serialization formats such as Protobuf, FlatBuffers, or Cap'n Proto.
  • Graphics and visualization experience, including custom rendering, shaders, and GPU pipelines such as WebGPU, Vulkan, or OpenGL.
  • Interest in version control internals beyond using Git.

Fab2 is building a compact semiconductor fabrication facility to produce chips for smartphones, computers, and other electronics. The facility runs semiconductor manufacturing, using in-house tools and processes to create smaller, more efficient chips with advanced geometries. The business sells manufactured chips to tech companies and may offer fabrication services to others, providing both product sales and contract manufacturing. What sets Fab2 apart from larger, traditional fabs is its focus on agility: a smaller footprint, faster ramp, and the ability to adapt quickly to new processes and geometries. The goal is to make semiconductor manufacturing faster and more accessible by offering a nimble, capable fab that can serve multiple industries and drive ongoing chip innovation.

Company Size

51-200

Company Stage

Series A

Total Funding

$500M

Headquarters

San Francisco, California

Founded

2023

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Simplify Jobs

Simplify's Take

What believers are saying

  • Fab2 said June 2026 was its strongest hiring month, with 13,000 applicants.
  • The July 2026 Texas move concentrated hiring, signaling operational momentum and cheaper execution.
  • OpenAI Startup Fund backing and $100 million seed valuation attract talent and partners.

What critics are saying

  • Fab2 raised only $15 million seed against semiconductor fab capital requirements.
  • Small-fab manufacturing challenges TSMC and ASML economics by 2026-2027, crushing margins.
  • Any FF1 delay in Austin burns cash fast and can end the company.

What makes Fab2 unique

  • Jim Keller and Sam Zeloof pair elite chip design with hands-on fab building.
  • Fab2 runs three Texas and San Francisco sites, including a dedicated Lockhart fab.
  • The company hires interns aggressively, turning tooling development into low-cost engineering throughput.

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Benefits

Health Insurance

Dental Insurance

Vision Insurance

Parental Leave

401(k) Retirement Plan

Life Insurance

Disability Insurance

Commuter Benefits

Professional Development Budget

Company Equity

Growth & Insights

Headcount

6 month growth

1%

1 year growth

2%

2 year growth

-6%