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Lakshya Digital

Global game art development services

Rigging Artist - Maya, Python

Animation & VFXConfirmed live in the last 24 hours
Full-timeBengaluru, Karnataka, IndiaIn-person

About the Job

Requirements

  • Graduate with 3+ years of professional experience in character rigging and technical animation.
  • Demonstrate strong expertise in manual rigging, skinning, deformation, and animation control setup.
  • Have hands-on experience developing production tools and workflow automation using Python.
  • Have strong proficiency in Autodesk Maya.
  • Have experience working with Unreal Engine animation systems and asset integration.
  • Have good knowledge of 3ds Max.
  • Understand game art production pipelines and real-time asset workflows.
  • Have experience creating custom rigs for bipeds, quadrupeds, facial setups, creatures, and mechanical assets.
  • Understand anatomy, deformation, weight painting, and character movement.
  • Have strong debugging, problem-solving, and analytical skills.
  • Be able to work independently while collaborating effectively within cross-functional teams.
  • Have excellent communication, organizational, and time management skills.

Responsibilities

  • Design, build, and maintain production-ready rigs for characters, creatures, props, and mechanical assets.
  • Develop and maintain custom rigging and animation tools using Python; MEL is a plus, to improve artist workflows and pipeline efficiency.
  • Create custom biped, quadruped, facial, and mechanical rigs with clean, scalable architectures.
  • Perform manual rigging, skinning, deformation setup, and animation control creation for game-ready assets.
  • Integrate and validate rigs within Unreal Engine, ensuring compatibility with gameplay and animation systems.
  • Collaborate closely with Animators, Technical Artists, Character Artists, and Engineers to resolve rigging and pipeline challenges.
  • Optimize rig performance while maintaining deformation quality for real-time applications.
  • Troubleshoot technical issues related to rigging, skinning, and animation pipelines.
  • Estimate tasks accurately, provide regular progress updates, and deliver work within project timelines.
  • Follow established production pipelines, best practices, naming conventions, and quality standards.
  • Review task specifications thoroughly, identify ambiguities, and proactively communicate risks or dependencies to Leads before implementation.
  • Collect appropriate references and define the technical approach before starting assigned tasks.
  • Deliver high-quality assets with minimal revisions while adhering to quality-control standards.

Desired Qualifications

  • Have working knowledge of MEL scripting.
  • Have experience building rigging frameworks or pipeline tools for animation teams.
  • Have knowledge of Unreal Control Rig, Animation Blueprints, or procedural animation workflows.
  • Have experience with digital content creation (DCC) pipeline integration and asset automation.
  • Have exposure to modeling, animation, texturing, or technical art workflows.
  • Have a strong understanding of video games and game development pipelines.

About the Company

Lakshya Digital

Global game art development services

Lakshya Digital provides art development services for video games, leveraging 800+ professionals across India, the US, the UK, Japan, and the Philippines. It combines international and Indian talent and uses a proprietary SWAT automation tool to coordinate tailored art work, enabling more content and faster turnaround with cost efficiency. Its global studio network, client-centric approach, and industry partnerships (NGF, NASSCOM, Keywords Studios) set it apart from competitors. The company aims to help partners scale content production, hit deadlines, and reduce costs while preserving quality.

Company size
501-1,000
Company stage
Not listed
Total funding
Not listed
Headquarters
Gurugram, India
Founded
2004

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