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Ubisoft

Global video game developer and publisher

Lead Level Designer

Product & Experience DesignConfirmed live in the last 24 hours
Full-timeMontpellier, FranceNo salary listed

About the Job

Requirements

  • Required: experience working on AAA games and having shipped several games.
  • A plus: knowledge of open-world games.
  • Excellent command of 3D level design and strong UX sensitivity applied to level design.
  • Experience with iterative design: prototype, test, and improve.
  • Ability to anticipate problems and dependencies.
  • Good understanding of 3D engines and pipelines.
  • Ability to argue for design choices and challenge requests constructively.
  • Ability to balance quality, time, and constraints.
  • Comfort with documentation and establishing clear processes.

Responsibilities

  • Define and communicate the level design vision with World, Game, Narrative, and Art directors.
  • Ensure consistency of locations from concept through final implementation.
  • Build a clear design language that players can understand.
  • Ensure creation of readable, intuitive, and engaging gameplay situations.
  • Promote simplicity, challenge complexity when needed, and refocus the experience on fun.
  • Center the process on playtesting, analyze player behavior, and evolve designs through iteration.
  • Manage a team of 6–7 Level Designers, develop less experienced team members by sharing best practices, and give senior designers autonomy on key topics.
  • Create a clear framework by explaining, persuading, and aligning rather than imposing.
  • Anticipate risks, workload, and dependencies.
  • Improve collaboration with gameplay, art, and technology teams.
  • Define, document, and implement simple, effective processes; document best practices and worldbuilding guidelines.
  • Participate in playtests from the first weeks and progressively lead key topics.

Desired Qualifications

  • Knowledge of open-world games.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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