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Frontier Developments

Independent developer and publisher of simulations

Lead Game Designer

Product & Experience DesignConfirmed live in the last 24 hours
Full-timeCambridge, UK

About the Job

Requirements

  • Game design experience in a senior, lead, or principal design role.
  • Strong experience leading, managing, and developing designers through line management and mentorship.
  • Strong awareness of and passion for creative management simulation games.
  • Proven experience in campaign design, systems design, and delivering major game features.
  • Deep understanding of player psychology.
  • Experience presenting ideas to stakeholders within and outside the project.
  • Knowledge of a variety of game design theories and methods.
  • Experience collaborating across multidisciplinary teams.

Responsibilities

  • Lead the Design Team on an entire project and take ownership of design for major feature areas.
  • Provide line management to designers, including performance management, career development, and mentoring.
  • Work with the Game Director to ensure delivery on the game’s vision.
  • Manage project risks and identify blockers and inefficiencies.
  • Drive quality using playtests, player feedback, quality assurance reporting, and personal insights.
  • Design game features, create in-game content, and balance game systems.
  • Collaborate closely with other development disciplines to build understanding and gain alignment throughout development.
  • Manage game design documentation and communication across the team.
  • Work with Production to ensure effective feature prioritisation and work scheduling.

Desired Qualifications

  • Experience working on management games.
  • Knowledge of user experience and user interface design principles.
  • Experience supporting and growing live games.

About the Company

Frontier Developments

Independent developer and publisher of simulations

Frontier Developments is an independent video game developer and publisher that creates immersive, high-quality PC and console simulation games such as Elite Dangerous, Planet Coaster, Planet Zoo, and the Jurassic World Evolution series. It builds its games using industry-standard development tools plus its Cobra technology, developed since 1988, along with licensed middleware to design complex simulations, large environments, and authentic worlds. The company differentiates itself through its long history in simulation games, its proprietary Cobra engine, and a portfolio that blends management sims with franchise-based worlds. Its goal is to deliver engaging, authentic simulation experiences for casual players and genre fans while growing the business through game sales, DLC, and in-game purchases.

Company size
501-1,000
Company stage
IPO
Headquarters
Milton, United Kingdom
Founded
1994

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