GPU Compiler LLVM Backend Intern
NVIDIA
GPU Compiler LLVM Backend Intern
NVIDIA
Designs the chips and software that power AI
NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company”.
We are searching for a LLVM Compiler Intern for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide leading compiler engineering experts who provide leading edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures.
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NVIDIA designs the chips and software that power artificial intelligence and sells complete data center systems to cloud providers, AI labs, and other businesses, along with GeForce graphics cards for gamers. Its GPUs, chips that perform thousands of calculations at once, became the main hardware for AI after researchers used them to train the AlexNet image-recognition model in 2012. NVIDIA connects many GPUs with its own processors and networking gear into servers and rack-sized computers, and developers program them through its CUDA software. These systems bring in most of its sales, and it also makes chips for cars and robots. Jensen Huang co-founded NVIDIA in 1993, and it is based in Santa Clara, California.
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