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Turtle Rock Studios

Video game development studio for AAA/VR

Lead UX Designer

Product DesignPosted on Nov 9
Full-time$140k - $195k

About the Job

Requirements

  • At least 7 years of experience in UX design for AAA games, ideally shooter titles, including at least 2 years in a lead role guiding other designers.
  • Hands-on Unreal Engine 5 experience in a professional production environment, with the ability to prototype and iterate independently in-engine using UMG and Blueprints; working knowledge of Common UI, data binding, and input mapping.
  • Deep understanding of PC and console UX, controller navigation, mouse and keyboard interactions, and accessibility.
  • Proficiency in Figma, Adobe Creative Suite, or similar prototyping tools.
  • A portfolio showcasing UX solutions, shipped game interfaces, and examples of hands-on interactive prototyping.
  • UX design skills including interaction design, information architecture, visual hierarchy, usability, and player-centered design.
  • Experience leading designers and the ability to drive UX decisions in the assigned area and align direction with the UI/UX Director.
  • Ability to scope, estimate, prototype, and iterate efficiently within a fast-paced production environment.
  • Ability to collaborate across disciplines in an iterative environment, with awareness of emerging UX trends.

Responsibilities

  • Help shape and carry out the UX vision with the UI/UX Director and keep the experience coherent across features.
  • Create functional interactive prototypes directly in Unreal Engine 5 using UMG and Blueprints to validate interactions and iterate quickly.
  • Develop wireframes, user flows, and interactive prototypes aligned with game mechanics and player needs.
  • Lead UX design across HUDs, menus, control schemes, and gameplay flows from concept to implementation, and contribute to creating a scalable design system.
  • Partner with game designers, engineers, UI artists, UI technical artists, and producers to integrate UX into features and systems, translate validated designs into production-ready experiences, and represent UX in planning discussions.
  • Set standards for accessible design, usability, readability, and controller interactions; run user testing and competitive analysis; and turn player feedback into clear priorities.
  • Playtest with the studio and design team to review and iterate on in-game UX.
  • Scope and estimate UX work, break experiences down to ship value incrementally, and make trade-offs between fidelity and functionality.
  • Mentor and support UX designers and guide day-to-day priorities.

About the Company

Turtle Rock Studios

Video game development studio for AAA/VR

Turtle Rock Studios focuses on AAA and VR game development. It has collaborated with Valve on Counter-Strike and Left 4 Dead, and released Back 4 Blood as a spiritual successor to Left 4 Dead. The studio produces large-budget, cooperative experiences for PC, consoles, and VR, emphasizing team-based gameplay. Tencent owns the studio but it remains independent from its Lake Forest, California headquarters, led by its co-founders, with the goal of continuing to build AAA and VR titles and expand its IP portfolio while maintaining independent leadership.

Company size
201-500
Company stage
Acquired
Total funding
Not listed
Headquarters
Lake Forest, IL
Founded
2003

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