B

ByteDance

Builds content apps, business software and AI

Software Engineer Graduate - AI Infrastructure, Compute Efficiency & Scheduling

Platform EngineeringConfirmed live in the last 24 hours
Full-timeSan Jose, CA, USANo salary listedIn-person

About the Job

Requirements

  • Individuals who are completing or have recently completed a Bachelor's or Master's degree in Software Development, Computer Science, Computer Engineering, or a related technical discipline.
  • Proficiency in at least one major programming language such as Go, C++, Rust, Python, or Java.
  • A solid foundation in at least one of operating systems, distributed systems, computer architecture, networking, or building large-scale software.

Responsibilities

  • Help build the next generation of intelligent, artificial-intelligence-driven scheduling that decides where and how millions of workloads run so the fleet is faster and more efficient.
  • Work on ways to get more useful work out of the same hardware through smarter use of compute, memory, and power, directly lowering the cost of running artificial intelligence at scale.
  • Help keep a massive, always-on platform stable across regions and build automation, including artificial-intelligence-agent-assisted tools, that increasingly diagnose and heal itself.
  • Bring ideas from studies and projects into design discussions, prototype, and see the work run in production for real users.

Desired Qualifications

  • Curiosity about large-scale systems, cloud infrastructure, or artificial-intelligence and machine-learning infrastructure, shown through internships, coursework, research, competitions, or personal projects.
  • Hands-on exposure to containers or cloud-native systems such as Kubernetes.
  • Experience contributing to open-source systems projects.

About the Company

ByteDance

Builds content apps, business software and AI

ByteDance builds content and creation apps for consumers, alongside collaboration software and AI services for businesses. Its video platforms connect viewers with creators, while CapCut gives people tools to edit and publish videos. The group also develops Lark for workplace communication and shared documents, and its Seed research teams build language, image, video, and speech models used in consumer apps and sold through BytePlus cloud services. It earns money from advertising, commerce services, paid software subscriptions, and usage of its enterprise technology. ByteDance was founded in 2012 and has its operational headquarters in Beijing, China.

Company size
10,001+
Company stage
Private
Total funding
$35.1B
Headquarters
Haidian, China
Founded
2012

Recently Posted Jobs

Explore more opportunities at ByteDance

See more jobs