Full-Time

Brand Marketing Lead

Confirmed live in the last 24 hours

Take Two

Take Two

501-1,000 employees

Video game publisher and developer

Consumer Goods
Gaming

Senior, Expert

Remote in USA

Category
Brand & Creative Marketing
Copywriting Marketing
Growth & Marketing
Required Skills
Social Media
Marketing
Requirements
  • 7+ years experience in the video game industry
  • Has shipped at least 1 game on PC and console in a marketing or publishing role
  • Strong communication, collaboration, project management, and organizational skills
  • Self-motivated towards solving problems and able to work well independently
  • Able to work well under pressure and with deadlines
  • Eligible to work in the U.S.
Responsibilities
  • Assist in driving the global go-to-market strategy including positioning, competitive analysis, audience segmentation, and visual identity
  • Conduct competitive product and marketing analysis using qualitative and quantitative data to support recommendations on strategy and investment
  • Drive strategic planning and execute integrated marketing plans including channels such as public relations, paid media, social media, content creators, events, 1P and partner marketing opportunities, email, web, and other promotions
  • Support visual ID and key asset creation including strategic approach and planning for production into integrated marketing placements
  • Drive developing post-mortem reports including ROI and areas for improvement across integrated marketing efforts
  • Direct and manage various outside agencies to execute marketing activities including negotiating agreements, defining scopes of work, guiding creative and strategic direction, and establishing and tracking goals
  • Support building sales strategies including evaluating lifecycle management opportunities and evaluating and pitching business deal
  • Support with copywriting including brand messaging, web and social media copy, FAQs, scripts, and other written materials as needed
  • Support communications and negotiations with external co-marketing partners including first party, GPU/CPU manufacturers, and hardware partners to secure and optimize earned opportunities
  • Collaborate with internal resources including production, finance, IT, and facilities to address marketing needs
  • Support merchandising, licensing, and eCommerce strategic planning and management as needed
  • Support playtest research from start to finish including working the dev team to establish playtest goals and questionnaires, driving recruitment of players, supporting playtest operations via local and VM solutions, and collaborating to build comprehensive qual and quant reporting, including working with producers on telemetry reporting
  • Support the production team with various activities including joint publishing tasks, ESRB submissions, and other tasks as needed
  • Other duties as assigned

Take-Two Interactive Software, Inc. is a leading game publisher that develops and distributes popular video games through its labels, including Rockstar Games and 2K. The company offers games on various platforms like PlayStation, Xbox, and PC, with well-known titles such as "Grand Theft Auto" and "NBA 2K." Revenue comes from game sales, in-game purchases, and licensing their intellectual properties. Take-Two aims to excel in the interactive entertainment industry by focusing on high-quality game development and maintaining a positive workplace environment.

Company Stage

IPO

Total Funding

$4.1B

Headquarters

New York City, New York

Founded

1993

Growth & Insights
Headcount

6 month growth

1%

1 year growth

1%

2 year growth

1%
Simplify Jobs

Simplify's Take

What believers are saying

  • The anticipated release of Grand Theft Auto VI in fall 2025 is expected to drive significant revenue and engagement, reinforcing Take-Two's market leadership.
  • Take-Two's strong performance in mobile gaming, with mobile bookings making up 53% of total revenue, highlights its successful expansion into this lucrative market.
  • The company's commitment to corporate governance and maintaining a great workplace environment, as evidenced by their 'Great Place to Work' certification, makes it an attractive employer.

What critics are saying

  • The recent layoffs and studio closures may impact employee morale and the company's ability to innovate.
  • Take-Two's increasing net loss, which has grown significantly year-over-year, could pose financial challenges and affect long-term sustainability.

What makes Take Two unique

  • Take-Two's diverse portfolio, including Rockstar Games, 2K, Private Division, and Social Point, allows it to cater to a wide range of gaming audiences, unlike competitors who may focus on a single genre or platform.
  • The company's strong emphasis on high-quality game development and its ability to generate revenue from multiple streams, including in-game purchases and licensing, sets it apart from other game publishers.
  • Take-Two's recent combination with Zynga enhances its position in the mobile gaming market, providing a competitive edge in a rapidly growing sector.

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