Full-Time

Lead Software Engineer

Panic Button

Panic Button

11-50 employees

Porting and optimization studio for games

Compensation Overview

$150k - $220k/yr

+ Bonus

Austin, TX, USA

In Person

Category
Software Engineering (1)

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Requirements
  • Lead and mentor a team of software engineers
  • Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms
  • Collaborate closely with internal development teams, external partners, and platform holders
  • Responsible for performance and stability across all platforms
  • Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues
  • Contribute hands-on to coding, debugging, and problem-solving
  • Participate in strategic planning and technical roadmap development
Responsibilities
  • Lead and mentor a team of software engineers
  • Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms
  • Collaborate closely with internal development teams, external partners, and platform holders
  • Responsible for performance and stability across all platforms
  • Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues
  • Contribute hands-on to coding, debugging, and problem-solving
  • Participate in strategic planning and technical roadmap development
Desired Qualifications
  • Experience with Unreal Engine 4/5 or Unity

Panic Button is a game porting and development studio that brings existing games to other platforms, especially consoles. It focuses on porting and optimizing performance, memory usage, and stability to run well on systems like Nintendo Switch, PS4 Pro, Xbox One, and PC, often adding platform-specific enhancements. The company differentiates itself by delivering demanding, high-profile ports (such as Doom to Switch) in collaboration with major publishers. Its goal is to help games reach more players by providing smooth, faithful, and stable versions across different platforms.

Company Size

11-50

Company Stage

N/A

Total Funding

N/A

Headquarters

Austin, Texas

Founded

2007

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Simplify Jobs

Simplify's Take

What believers are saying

  • Forza Horizon 5 launched on PS5 April 2025, expanding Panic Button's addressable customer base.
  • Nintendo's November 2025 Switch 2 update mandate signals renewed demand for Panic Button's expertise.
  • Open hiring in 2026 shows the studio is still scaling for new console work.

What critics are saying

  • Console porting budgets shrink fast when platform holders internalize upgrade work by 2026.
  • Nintendo or Microsoft can replace Panic Button with internal teams, killing flagship revenue streams.
  • A failed major port would destroy Panic Button's reputation and collapse future outsourcing demand.

What makes Panic Button unique

  • Panic Button built reputation shipping technically difficult ports across Switch, PlayStation, and Xbox.
  • Nintendo selected Panic Button for Switch 2 updates to marquee first-party games in 2025.
  • Microsoft trusted Panic Button with Forza Horizon 5's PS5 port, confirming premium platform credibility.

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Benefits

Health Insurance

Dental Insurance

Vision Insurance

Unlimited Paid Time Off

Flexible Work Hours

Remote Work Options

Paid Vacation

Sabbatical Leave

Hybrid Work Options

Stock Options

Company Equity

401(k) Retirement Plan

401(k) Company Match

Performance Bonus

Profit Sharing

Wellness Program

Mental Health Support

Gym Membership

Phone/Internet Stipend

Home Office Stipend

Conference Attendance Budget

Professional Development Budget

Tuition Reimbursement

Professional Certification Support

Mentorship Program

Relocation Assistance

Employee Discounts

Company Social Events

Adoption Assistance

Family Planning Benefits

Company News

gamesnus
Feb 28th, 2025
Forza Horizon 5 On PS5 Releases In April

Panic Button is developing Forza Horizon 5's PS5 port on behalf of Playground Games and Xbox Game Studios.