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Jam City

Free-to-play mobile games publisher and developer

Principal 3D Generalist

3D ModelingConfirmed live in the last 24 hours
Full-timeSan Francisco, CA, USA

About the Job

Requirements

  • At least 5 years of 3D game experience.
  • Experience in modeling, texturing, lighting, rigging, skinning, and shader development.
  • Must have worked on at least two 3D games from conception to completion, including at least one mobile game.
  • Complete mastery of Maya and Adobe Creative Suite.
  • Excellent knowledge of Unity.
  • Experience with ZBrush.
  • Familiarity with Substance Painter and Substance Designer.
  • Excellent lighting skills, including real-time lighting experience and mastery of light-baking processes.
  • Ability to work across a broad range of subjects and styles.
  • Firm grasp of both environment and character art processes.
  • Good understanding of human and animal anatomy.
  • Understanding of composition, color, value, and form as they relate to classic art and gameplay visuals.
  • Understanding of 3D pipelines and processes in game development, with experience partnering with other game disciplines such as engineering and design.
  • Ability to provide a link to an online portfolio, website, or PDF showcasing recent artwork with the application.
  • Ability to work on-site five days per week.

Responsibilities

  • Create efficient 3D characters, props, and environments.
  • Light environment scenes using real-time and pre-baked methods.
  • Create shaders in Unity and Maya.
  • Occasionally rig and skin props and characters.
  • Anticipate technical issues with concept designs.
  • Establish art pipelines for new features and asset types.
  • Write comprehensive documentation on best practices.
  • Work closely with the 3D Art Director daily.
  • Collaborate with Tech Art and Engineering on art implementation ideas and issues.
  • Troubleshoot visual issues in Maya and Unity.

Desired Qualifications

  • Strong 2D concept and illustration skills.
  • Scripting experience in Maya using MEL or Python.

About the Company

Jam City

Free-to-play mobile games publisher and developer

Jam City creates free-to-play mobile games for a global audience, generating revenue through in-app purchases and ads. Its games are downloaded for free, with optional virtual items or upgrades buyers can purchase inside the apps, and ads shown to players as another revenue stream. The company’s products combine engaging storytelling with data-driven insights to tailor experiences and keep players coming back. With nine studios around the world, Jam City differentiates itself through its blend of creative storytelling and technology, plus a large, diverse talent network that helps produce high-grossing titles. The goal is to connect people worldwide through entertaining games while building a loyal, monetizing audience.

Company size
501-1,000
Company stage
Debt Financing
Total funding
$652M
Headquarters
Culver City, CA
Founded
2009

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