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Sony Pictures Imageworks

High-end visual effects and animation services

Experienced Rigger

3D ModelingConfirmed live in the last 24 hours
Full-timeVancouver, BC, Canada$45.07 - $60.10 /hrIn-person

About the Job

Requirements

  • Knowledge of Linux, UNIX, Maya, Mudbox, shell, and MEL scripting language, Python is a plus.
  • Background or experience in fine art accompanied with a thorough understanding of physical motion, weight, balance and form highly desired.
  • 3+ years production experience, feature film experience highly desirable.
  • Must be able to provide a demo reel that illustrates relevant artistic and technical experience including the nuances for this specific role.

Responsibilities

  • Creates 3D character rigs and animation interface controls for skeletal motion systems and body/facial deformations.
  • Knowledgeable in writing utility scripts and core software tools in order to streamline the character setup process.
  • Accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress.
  • Interacts with production, supervisors and team/peers in order to problem solve and share information related to show/assigned tasks.
  • Must be able to decipher as well as follow through on work in progress, dailies, briefings/notes and feedback.
  • Work efficiently as part of a team or independently on rigging projects.

About the Company

Sony Pictures Imageworks

High-end visual effects and animation services

Sony Pictures Imageworks is a visual effects and animation studio that creates photorealistic visuals for live-action films and full CG features. The company delivers services for projects from early concept design to final visual effects integration, working on creature and character animation as well as large-scale CG sequences. It differentiates itself with a long track record and its own developed software and tools that help solve industry challenges, which it also licenses to other studios as an additional revenue stream. The business mainly earns money by providing VFX and animation work on a project basis and by licensing technology. The studio serves major film studios and production companies worldwide and aims to help productions achieve high-quality visuals while advancing film technology through its proprietary tools and creative output.

Company size
1,001-5,000
Company stage
Not listed
Total funding
Not listed
Headquarters
Culver City, CA
Founded
1992

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