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Frontier Developments

Independent developer and publisher of simulations

Influencer Manager

Brand & Creative MarketingPosted on Nov 12
Full-timeCambridge, UK

About the Job

Requirements

  • Previous experience within the games industry and understanding of publishing, community, and/or public relations in games.
  • Interest and knowledge in the influencer space, including strong knowledge of platforms such as YouTube, Twitch, TikTok, and social media.
  • Proficiency with Microsoft Suite.
  • Ability to travel internationally.

Responsibilities

  • Develop and implement influencer engagement strategies and ideas across multiple titles.
  • Build and maintain meaningful relationships with influencers, agencies, and key stakeholders.
  • Manage day-to-day influencer relationships, focusing on long-term organic partnerships.
  • Collaborate with public relations, community, brand, and digital teams to deliver influencer-led campaigns.
  • Drive creative ideas for influencer activations and content opportunities.
  • Work with internal and external teams to select and implement influencers for paid activity, including setting and tracking key performance indicators.
  • Prepare statements of work documents and manage purchase orders when required.
  • Execute influencer strategies from start to finish across multiple products simultaneously.
  • Perform reporting and analysis on influencer activities to measure impact and return on investment.
  • Support influencer elements at events, including invitations and logistics.
  • Create and present influencer plans and ideas to key stakeholders.

Desired Qualifications

  • Experience in influencer marketing or creator partnerships, such as a previous dedicated influencer role.
  • Familiarity with paid influencer campaigns and key performance indicator tracking.

About the Company

Frontier Developments

Independent developer and publisher of simulations

Frontier Developments is an independent video game developer and publisher that creates immersive, high-quality PC and console simulation games such as Elite Dangerous, Planet Coaster, Planet Zoo, and the Jurassic World Evolution series. It builds its games using industry-standard development tools plus its Cobra technology, developed since 1988, along with licensed middleware to design complex simulations, large environments, and authentic worlds. The company differentiates itself through its long history in simulation games, its proprietary Cobra engine, and a portfolio that blends management sims with franchise-based worlds. Its goal is to deliver engaging, authentic simulation experiences for casual players and genre fans while growing the business through game sales, DLC, and in-game purchases.

Company size
501-1,000
Company stage
IPO
Headquarters
Milton, United Kingdom
Founded
1994

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