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ByteDance

Builds content apps, business software and AI

Applied Vision Scientist - XR Perception

Computer VisionConfirmed live in the last 24 hours
Full-timeSan Jose, CA, USANo salary listedIn-person

About the Job

Requirements

  • An advanced degree in Vision Science, Perceptual Psychology, Computational Neuroscience, Optometry, Human Factors, Imaging Science, Color Science, Optics, Computer Science, or a related field.
  • At least 5 years of experience in related fields, including graduate school research experience.
  • Deep understanding of the human visual system, visual perception, and image quality concepts.
  • Strong familiarity with psychophysics methods and experiment design, including stimulus design, adaptive procedures, and validation through user studies.
  • Strong background in data analysis and statistical theory, with experience applying rigorous statistical methods to behavioral and perceptual data.
  • Solid knowledge of computational modeling, including building and validating models of visual perception or human performance.
  • Experience working with large-scale, complex datasets and data analysis pipelines, plus proficiency in one or more scripting, modeling, data analysis, or prototyping languages such as Python, MATLAB, or C++.

Responsibilities

  • Define novel, product-critical perceptual specifications and metrics that quantify user experience in visual quality, visual comfort, and human performance for AR/VR products, and drive their adoption in system architecture and product requirements.
  • Design, conduct, and analyze psychophysics experiments and user studies to characterize human visual perception, validate novel features, and inform product decisions with statistically rigorous evidence.
  • Implement and develop XR-related features, leveraging multimodal sensor data and biometric signals such as eye tracking, EEG/EOG, and other biosensing data, from algorithm prototyping through integration and validation.
  • Develop and maintain simulation platforms, computational models, and prototypes to accelerate hardware design iterations and software optimizations.
  • Apply perception science and early vision modeling to identify system limitations of next-generation display and imaging systems, and translate findings into actionable architecture specifications.

Desired Qualifications

  • Experience with eye tracking, EEG, EOG, or other biosensing technologies, including signal acquisition, processing, and analysis, and their applications in perception research or product features.
  • Experience working with XR products (AR/VR/MR), including understanding of hardware–software imaging and display system architecture.
  • Experience working with AI agents and platforms or integrating AI/ML tools into research and development workflows.
  • Experience in engineering productization and delivery, including translating research prototypes into production-ready solutions.
  • Expertise in one or more areas of visual comfort, spatio-temporal vision, visual optics, binocular vision, or visual neuroscience.
  • Experience in the related consumer electronics industry and understanding of hardware-software imaging system architecture.

About the Company

ByteDance

Builds content apps, business software and AI

ByteDance builds content and creation apps for consumers, alongside collaboration software and AI services for businesses. Its video platforms connect viewers with creators, while CapCut gives people tools to edit and publish videos. The group also develops Lark for workplace communication and shared documents, and its Seed research teams build language, image, video, and speech models used in consumer apps and sold through BytePlus cloud services. It earns money from advertising, commerce services, paid software subscriptions, and usage of its enterprise technology. ByteDance was founded in 2012 and has its operational headquarters in Beijing, China.

Company size
10,001+
Company stage
Private
Total funding
$35.1B
Headquarters
Haidian, China
Founded
2012

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