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Nintendo

Video game developer and hardware maker

Manager – Special Projects - Publisher & Developer Relations

Brand & Creative MarketingUpdated on Nov 12
Full-timeRedmond, WA, USA

About the Job

Requirements

  • A minimum of six to eight years of related experience is required.
  • A minimum of two to four years of experience as a people manager and team leader is required.
  • A robust background in data analytics, forecast tracking, and ongoing return-on-investment assessment is required.
  • Extensive experience in deadline-driven, end-to-end project management focused on campaign strategy and publishing is required.
  • Experience managing and maintaining project budgets is required.
  • Experience working with contracts, including publishing and distribution agreement terms, obligations, investments, limitations, and terminations is required.
  • In-depth knowledge of marketing tools, channels, and best practices is required.
  • In-depth knowledge of video games and the gaming industry is required.
  • Excellent gameplay skills and the ability to engage audiences eloquently while playing are required.
  • Advanced PC skills are required, with emphasis on Microsoft Office, Tableau, Smartsheet, and Confluence.
  • Applicants must be legally eligible to work in the United States.
  • An undergraduate degree in Marketing, Advertising, Communications, or a related field is required, or an equivalent combination of education, training, and related business experience.
  • A valid passport may be required for international travel.

Responsibilities

  • Drive alignment while ideating, advocating for, and executing projects.
  • Plan and execute third-party marketing activations across key channels, including Nintendo Directs, Indie World Showcases, trade shows, preview events, and original video content.
  • Act as the primary day-to-day point of contact, coordinating with global Nintendo stakeholders, regional marketing teams, internal channel owners, agencies, and external partners.
  • Ensure marketing activations are fully prepared by aligning on objectives, target audiences, creative direction, production schedules, review milestones, and publishing plans.
  • Manage the overall project pipeline, anticipate risks, and adjust plans to meet key marketing moments and commitments.
  • Identify resourcing or process challenges early, and partner with stakeholders to reprioritize work and balance tradeoffs while protecting critical deliverables and team well-being.
  • Provide regular updates to leadership on plans, progress, risks, and mitigation strategies.
  • Set clear expectations for deliverables, timelines, and quality standards, and promote consistent follow-through and accountability.
  • Establish and maintain clarity around roles, responsibilities, decision ownership, and escalation paths.
  • Lead, coach, and develop team members by creating growth plans aligned with individual strengths, interests, and career goals.
  • Deliver ongoing, actionable feedback through regular one-on-one meetings and performance check-ins.
  • Foster a calm, resilient team culture that performs effectively under pressure and adapts to changing priorities.
  • Represent Publisher & Developer Relations Marketing professionally and confidently in internal and external forums.
  • Collaborate across internal and external teams to derive cohesive marketing plans.
  • Evaluate results on an ongoing basis, adjusting and innovating to continuously improve return on investment.
  • Supervise daily work and ongoing development of assigned staff, championing team health and morale while leading by example.
  • Build and maintain strong external relationships, working closely with development and publishing partners to align on complementary strategies and deliver high-quality work.
  • Build and maintain strong internal relationships, driving success through regular interaction with stakeholders locally and at global offices.
  • Build, improve, and maintain workflows that ensure transparency and keep cross-functional and team members on track for delivery.
  • Develop and implement tools and processes that optimize the team’s ability to deliver goals effectively and efficiently.
  • Supervise an end-to-end publishing and distribution pipeline that includes production, operations, marketing, and end-of-lifecycle rights management.
  • Manage allocated budgets, including the creation and execution of funding agreements, Action Memos, and invoices.
  • Maintain a considered and expansive understanding of industry trends and best practices.
  • Evaluate games at various stages of development for quality, market potential, and alignment with strategic goals.
  • Coordinate and conduct internal product demonstrations.
  • Work with highly confidential information in a fast-paced, high-pressure environment requiring scheduling flexibility during peak seasons.
  • Travel up to 30% nationally and internationally.
  • Report regularly to leadership on project status and key performance indicators.

Desired Qualifications

  • Bilingual Japanese ability is strongly preferred.
  • Experience with gaming, professionally or through demonstrated personal engagement, is strongly preferred.

About the Company

Nintendo

Video game developer and hardware maker

Nintendo designs and publishes video games and gaming hardware. It runs consoles like Nintendo Switch, Wii, and Game Boy, delivering games through physical cartridges and digital downloads, often leveraging unique hardware features like motion controls and handheld-console hybrid play. Nintendo differentiates itself with a strong catalog of original IPs (Mario, Zelda, Pokémon, Donkey Kong, Animal Crossing) and an integrated hardware-software ecosystem, plus ventures into theme parks and films. Its goal is to entertain a broad audience with accessible, family-friendly experiences that create lasting fan communities.

Company size
5,001-10,000
Company stage
IPO
Headquarters
Kyoto, Japan
Founded
1980

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