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Housemarque

Finnish game studio delivering tight gameplay

Head of Design

Product & Experience DesignConfirmed live in the last 24 hours
Full-timeHelsinki, FinlandNo salary listedIn-person

About the Job

Requirements

  • Extensive experience leading and developing design teams within AAA PC/console game development environments.
  • Experience as a people leader, with a strong track record of coaching senior designers and Design Leads, building high-performing teams, and developing future leaders.
  • Deep understanding of game design principles and ability to contribute meaningfully to high-level design discussions across multiple design disciplines.
  • Understanding of modern game development pipelines, tools, engines and production workflows, and how Design works effectively alongside Art, Code, Production and other disciplines.
  • Ability to translate studio ambitions into a clear long-term strategy for the Design discipline beyond the needs of an individual project.
  • Ability to balance creative ambition with production realities and help teams navigate complexity, ambiguity and competing priorities.
  • Ability to build trust and alignment across disciplines and levels of seniority through collaborative, empathetic communication, expertise and judgement.

Responsibilities

  • Define and drive the long-term strategy for Housemarque’s Design craft, ensuring the discipline evolves alongside the ambitions of its games and studio.
  • Lead, coach and develop Design Leads and other senior design talent, building leadership capability and succession across the craft.
  • Own the growth and health of the Design organisation, including hiring, onboarding, performance, career development and retention.
  • Establish and evolve shared design principles, best practices and quality standards, creating a common language for designers to collaborate and make decisions.
  • Champion tools, workflows and processes that enable designers to work effectively, remove unnecessary friction and continuously improve how the craft operates.
  • Partner with Creative Directors, Game Directors and Design leadership to understand the needs of games and ensure the Design craft can realise their creative ambitions.
  • Collaborate with other craft leaders to strengthen cross-disciplinary ways of working and build a collaborative studio environment.
  • Represent Design in studio-level planning, balancing talent and resources across teams, projects and development phases.

Desired Qualifications

  • Experience leading a Design discipline across multiple projects, teams or development phases.
  • Experience scaling or transforming a Design organisation, including establishing career frameworks, craft standards or new ways of working.
  • Experience working on high-quality action, action-adventure or systems-driven games.
  • Experience within a first-party studio or another environment involving significant cross-studio collaboration.

About the Company

Housemarque

Finnish game studio delivering tight gameplay

Housemarque is a Helsinki-based game studio with a 25-year track record in developing video games that emphasize tight gameplay and strong audiovisuals. Its products are console games, built to run smoothly on modern hardware, delivering precise controls and polished visuals and sound; Returnal on PlayStation 5 is an example of its current flagship title. The studio differentiates itself through Finland’s longest-running status, a culture that values self-improvement and passion for games, and a history of refining technical craftsmanship. Its goal is to create engaging, well-crafted games while supporting the growth of its developers and delivering standout experiences for players.

Company size
51-200
Company stage
Not listed
Total funding
Not listed
Headquarters
Helsinki, Finland
Founded
1995

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