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Tripledot Games

Develops mobile games for everyday players

Game Producer - Hybrid Casual

Product ManagementConfirmed live in the last 24 hours
Full-timeBarcelona, SpainNo salary listed

About the Job

Requirements

  • At least 3 years of experience as a Game Producer, Product Manager, Product Owner, or Lead Game Designer in mobile games.
  • Proven experience taking multiple game concepts from idea or prototype through market validation, including retention and D7/D30 testing stages.
  • A portfolio of Hybrid Casual projects that explains each original product hypothesis, validation approach, metrics used, results achieved, and decisions made from those results.
  • Strong understanding of the Hybrid Casual mobile games market, including current genres, mechanics, monetization models, and product trends.
  • Strong understanding of early-stage product and user acquisition metrics, including CPI, CTR, retention, engagement, playtime, ARPU/ARPDAU, and ROAS.
  • Ability to identify whether a project's main issue lies in core gameplay, product depth, monetization, creatives, or user acquisition, and define the next experiment accordingly.
  • Strong analytical and product thinking, including the ability to make decisions based on incomplete data.
  • Experience managing and coordinating cross-functional development teams.
  • English and Russian spoken and written at B2 level or above.

Responsibilities

  • Identify promising product opportunities and turn them into testable game concepts and prototypes.
  • Monitor Hybrid Casual trends, emerging mechanics, successful products, competitors, player behavior, and new market opportunities.
  • Lead games from concept and prototype through marketability testing, technical launch, retention testing, and D7/D30 validation.
  • Define product hypotheses and validation criteria, including what needs to be tested at each stage and the minimum product scope needed to obtain a reliable answer.
  • Analyze test results and decide whether to continue development, change direction, or stop a project.
  • Analyze early-stage product metrics, including CPI, CTR, retention, engagement, playtime, monetization, ARPU/ARPDAU, ROAS, and other indicators of product potential.
  • Work closely with Game Design on core gameplay, progression, difficulty, economy, meta systems, and monetization needed for successful validation.
  • Work closely with User Acquisition and Creative teams to evaluate marketability and creative potential alongside product metrics and identify further testing opportunities.
  • Build and maintain a pipeline of multiple product hypotheses, concepts, and experiments rather than focusing exclusively on long-term development of one mature product.
  • Coordinate Game Design, Development, Art, Analytics, User Acquisition, and Creative teams to move from hypothesis to validated product efficiently.

About the Company

Tripledot Games

Develops mobile games for everyday players

Tripledot Games is an independent mobile game studio that creates and distributes mobile games for everyday gamers. They design, develop, and publish engaging games for smartphones, monetizing through in-app purchases and advertising. The company uses a data-driven approach to craft gameplay experiences that appeal to a broad audience, combining creativity with analytics to optimize engagement and revenue. What sets Tripledot apart is its team of industry veterans and a collaborative, talent-focused culture that brings projects to life with practical, revenue-minded development. The goal is to deliver high-quality entertainment for a wide audience while staying competitive in the mobile gaming market and growing a strong team of experts.

Company size
501-1,000
Company stage
Series B
Total funding
$201.7M
Headquarters
London, United Kingdom
Founded
2017

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