U

Universally Speaking

End-to-end QA and localization for games

German Games Tester

Manual & Functional QAConfirmed live in the last 24 hours
Full-timeMadrid, SpainNo salary listed

About the Job

Requirements

  • Speak German fluently and use English confidently in written and spoken communication.
  • Have the right to work in Spain.
  • Be comfortable using databases, spreadsheets, testing tools, and Microsoft Office.
  • Be highly detail-oriented, accurate, organized, proactive, determined, and curious.
  • Be passionate about games and able to maintain focus and quality in a fast-paced, pressured team environment.

Responsibilities

  • Work with testers, translators, and developers to report issues clearly and ensure they are fixed.
  • Review language in games to ensure words, menus, and in-game messages are natural, accurate, and culturally appropriate.
  • Test games using established linguistic quality assurance methods.
  • Use professional bug databases to document linguistic issues, track progress, and verify fixes.
  • Own assigned projects and complete the testing cycle from start to finish.
  • Write and refine test cases and document findings.
  • Collaborate with developers and fellow testers early in the process to shape localization testing and improvements.
  • Optimize workflows, share knowledge, and improve team practices.

Desired Qualifications

  • Experience in linguistic quality assurance, translation, or proofreading.
  • Familiarity with translation systems.
  • Previous use of test case management tools or text editing platforms.
  • Understanding of gaming trends and gaming culture.
  • A degree in linguistics or a related field.

About the Company

Universally Speaking

End-to-end QA and localization for games

Universally Speaking provides outsourcing services for the global video game industry, specializing in QA, localization, and audio, and acts as an extension of clients’ internal teams to manage many simultaneous projects. It delivers QA across functionality and compatibility, localization testing, and audio work for consoles, PC, mobile, and XR, with localization done by native in-country linguists and audio handling from recording to testing. The company differentiates itself by offering an end-to-end, integrated service from one partner with global studios and a model that embeds into client teams, serving major publishers and platform holders and supporting multilingual, culturally adapted projects including AR/VR testing. Its goal is to help game companies release titles globally with scalable, high-quality QA, localization, and audio services that speed up time to market.

Company size
201-500
Company stage
Not listed
Total funding
Not listed
Headquarters
Bedford, United Kingdom
Founded
2005

Recently Posted Jobs

Explore more opportunities at Universally Speaking

See more jobs