N

Nintendo

Video game developer and hardware maker

User Experience Intern

Product Design +1Updated on Nov 12
Internship · Summer 2026Redmond, WA, USA$35

About the Job

Requirements

  • Maintain a GPA of at least 3.0.
  • Be currently enrolled in a bachelor's or master's degree program with a graduation conferral date between May 2027 and June 2028.
  • Be pursuing a degree in Human-Computer Interaction, User Experience, Interaction Design, Graphic Design, Digital Media, Psychology, Cognitive Science, Information Science, or a related field.
  • Have foundational knowledge of qualitative and quantitative research methods, including interviews, surveys, usability testing, and basic data analysis.
  • Be able to analyze user feedback, research findings, and behavioral insights to identify patterns, user needs, and opportunities for improvement.
  • Understand user-centered design principles and UX processes, including user flows, wireframes, prototypes, and journey maps.
  • Have strong written, verbal, and visual communication skills to document and present research findings and design recommendations.
  • Have creative problem-solving skills and be able to translate customer needs and pain points into thoughtful design concepts.
  • Be able to collaborate with UX practitioners and cross-functional partners, incorporate feedback, and contribute to shared project goals.
  • Have familiarity with design and prototyping tools such as Figma, or demonstrate the ability to learn new tools quickly.
  • Be proficient with Microsoft Office Suite, including Outlook, Word, Excel, and PowerPoint.
  • Provide a portfolio of relevant UX research, design, or related work.
  • Be legally authorized to work in the United States.
  • Be able to work 40 hours a week onsite throughout the 10-week summer internship from June 14 to August 20.

Responsibilities

  • Contribute to Nintendo’s Customer Experience team by conducting user research and deepening understanding of consumer experiences and engagement with digital strategies.
  • Assist with user research and usability testing by preparing study materials, observing sessions, documenting findings, and identifying recurring user needs and pain points.
  • Create UX design concepts and prototypes, including user flows, wireframes, and interactive mockups for Nintendo’s digital experiences.
  • Evaluate customer feedback and behavioral insights to identify experience issues, improvement opportunities, and design recommendations.
  • Collaborate with UX, Analytics, Voice of Consumer, Optimization, QA, and partner teams on customer-centered projects and initiatives.
  • Present research findings and design recommendations through documentation, visual storytelling, and team presentations.

About the Company

Nintendo

Video game developer and hardware maker

Nintendo designs and publishes video games and gaming hardware. It runs consoles like Nintendo Switch, Wii, and Game Boy, delivering games through physical cartridges and digital downloads, often leveraging unique hardware features like motion controls and handheld-console hybrid play. Nintendo differentiates itself with a strong catalog of original IPs (Mario, Zelda, Pokémon, Donkey Kong, Animal Crossing) and an integrated hardware-software ecosystem, plus ventures into theme parks and films. Its goal is to entertain a broad audience with accessible, family-friendly experiences that create lasting fan communities.

Company size
5,001-10,000
Company stage
IPO
Headquarters
Kyoto, Japan
Founded
1980

Recently Posted Jobs

Explore more opportunities at Nintendo

See more jobs