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Nintendo

Video game developer and hardware maker

Associate Software Engineer - Audio

Embedded EngineeringUpdated on Nov 12
Full-timeRedmond, WA, USA$50.62 - $81

About the Job

Requirements

  • A BS or MS in Electrical Engineering, Computer Engineering, Computer Science, or a related field is required.
  • Coursework or foundational knowledge in digital signal processing (DSP) is required.
  • Experience with real-time embedded and cross-platform development is required.
  • At least 3 years of professional experience with C/C++ programming is required.
  • Strong analytical and problem-solving skills are required.
  • Knowledge of DSP architectures such as Hifi, Hexagon, or ARM SIMD is preferred.
  • Experience with acoustic and audio signal processing algorithms is preferred.
  • Familiarity with audio peripherals and interfaces such as I2S, TDM, PDM, and DMA is preferred.
  • Applicants must be legally eligible to work in the United States; visa sponsorship is not available.

Responsibilities

  • Design and implement audio system software.
  • Characterize, analyze, organize, and present detailed performance metrics of features at a large scale.
  • Optimize, maintain, validate, and diagnose failures in existing and new systems.
  • Participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and testing audio firmware.

About the Company

Nintendo

Video game developer and hardware maker

Nintendo designs and publishes video games and gaming hardware. It runs consoles like Nintendo Switch, Wii, and Game Boy, delivering games through physical cartridges and digital downloads, often leveraging unique hardware features like motion controls and handheld-console hybrid play. Nintendo differentiates itself with a strong catalog of original IPs (Mario, Zelda, Pokémon, Donkey Kong, Animal Crossing) and an integrated hardware-software ecosystem, plus ventures into theme parks and films. Its goal is to entertain a broad audience with accessible, family-friendly experiences that create lasting fan communities.

Company size
5,001-10,000
Company stage
IPO
Headquarters
Kyoto, Japan
Founded
1980

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