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Sony Pictures Imageworks

High-end visual effects and animation services

Modeler

3D ModelingConfirmed live in the last 24 hours
Full-timeVancouver, BC, CanadaCA$25.96 - CA$48.08 /hrIn-person

About the Job

Requirements

  • Knowledge of Maya, Mudbox/Zbrush, 3d Coat, Topogun, Paraform Linux and scripting ability in relevant languages including MEL, Perl and Python a plus
  • Most desired 2 year diploma or 1 year certificate however minimal requirement of 2-3 years of relevant experience may be accepted
  • Must be able to provide a demo reel illustrating relevant artistic and technical experience including nuances for this role

Responsibilities

  • Creates and builds computer generated 3D models for assigned story elements and designs
  • Prepares and builds models for characters and stand-ins for layout
  • Develops prop elements for effects
  • Creates environmental sets and structures
  • Develops technical drawings for model productions
  • Writes, maintains and runs Makefiles, scripts and model databases
  • Accountable for meeting productivity and quota targets
  • Able to develop models for multiple types of productions from simple to moderately difficult
  • Accountable for meeting schedules and show deadlines
  • Participates in dailies, rounds and team reviews of work in progress
  • Interacts with production, supervisors and team peers to problem solve and share information related to show assigned tasks
  • Deciphers and follows through on shot turnovers, dailies, briefings notes and feedback
  • Work efficiently as part of a team or independently to determine design solutions

About the Company

Sony Pictures Imageworks

High-end visual effects and animation services

Sony Pictures Imageworks is a visual effects and animation studio that creates photorealistic visuals for live-action films and full CG features. The company delivers services for projects from early concept design to final visual effects integration, working on creature and character animation as well as large-scale CG sequences. It differentiates itself with a long track record and its own developed software and tools that help solve industry challenges, which it also licenses to other studios as an additional revenue stream. The business mainly earns money by providing VFX and animation work on a project basis and by licensing technology. The studio serves major film studios and production companies worldwide and aims to help productions achieve high-quality visuals while advancing film technology through its proprietary tools and creative output.

Company size
1,001-5,000
Company stage
Not listed
Total funding
Not listed
Headquarters
Culver City, CA
Founded
1992

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