K

Kwanii

Concept Artist / Illustrator

Full-TimeUpdated on 10/15/2026
$50k
Mid
Bachelor's
Remote in Philippines
Remote
Art, Graphics & AnimationConcept Art, Illustration

About the job

Requirements
  • A bachelor's degree in Fine Arts, Illustration, Digital Arts, Game Design, or Multimedia Arts, or equivalent experience.
  • A strong portfolio demonstrating concept art, illustration skills, and the ability to create diverse visual styles.
  • Proficiency in digital illustration software such as Photoshop, Procreate, or Clip Studio Paint, or similar software.
  • A solid understanding of color theory, composition, lighting, and perspective.
  • Ability to create both stylized and realistic art depending on project requirements.
  • Strong sketching and drawing fundamentals, with the ability to quickly iterate on ideas.
  • Experience creating background art and environmental illustrations.
  • Understanding of visual storytelling and how art supports game design.
  • Ability to work within established art styles and maintain visual consistency.
  • Strong communication skills to articulate artistic vision and incorporate feedback.
Responsibilities
  • Create original concept art and illustrations that visualize game ideas, characters, environments, and visual elements from initial sketches to polished designs.
  • Design background illustrations and environmental art for various game scenarios, including racing tracks, water environments, landscapes, and atmospheric settings.
  • Develop visual effects concepts, including particle effects, water splashes, explosions, win/lose screens, and other dynamic visual elements.
  • Illustrate game user interface elements such as buttons, icons, victory screens, defeat screens, tutorial graphics, and other interface components.
  • Create character concept art and variations, including different poses, expressions, and animation references for game characters and non-player characters.
  • Design props, objects, and environmental details that enhance the game world's believability and aesthetic appeal.
  • Produce style guides and visual references that establish consistent art direction across game projects.
  • Collaborate with game designers, animators, and developers to ensure concept art aligns with technical requirements and game mechanics.
  • Iterate on designs based on team feedback and project requirements to achieve the desired visual quality.
  • Create animation-ready illustrations and asset breakdowns that facilitate smooth handoff to the animation team.
  • Design marketing and promotional artwork, including key art, promotional illustrations, and visual assets for game launches.
  • Maintain organized asset libraries and documentation of concept iterations for team reference.
  • Stay current with gaming industry art trends, visual styles, and illustration techniques to keep the games visually competitive.
Desired Qualifications
  • Previous experience as a concept artist or illustrator in game development.
  • Experience creating art for mobile games, casual games, or web-based games.
  • Knowledge of animation principles and creating animation-ready assets.
  • Familiarity with visual effects design and particle systems.
  • Experience with 3D concepts or basic 3D modeling skills using Blender or Maya.
  • Understanding of technical constraints in game development, including resolution, file formats, and optimization.
  • Knowledge of current gaming art trends and popular visual styles.
  • Experience with vector illustration software such as Adobe Illustrator.
  • Ability to create character designs with appeal and personality.
  • Understanding of different game genres and their visual conventions.
  • Experience creating style frames and mood boards.
  • Knowledge of asset pipeline and handoff processes to animators and developers.
  • A portfolio showing variety in styles, including cartoon, realistic, semi-realistic, and pixel art.
  • Passion for gaming and understanding of player psychology through visual design.

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